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5599e43ca4
We shouldn't ever be dropping API anyways. Dropped Async Chunk load v1 since its useless now Added scheduler decompile fixes incase we do end up needing them
21 lines
1 KiB
Diff
21 lines
1 KiB
Diff
From b347181112d7dd6655c11bbd324a2a4c62e9507d Mon Sep 17 00:00:00 2001
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From: Iceee <andrew@opticgaming.tv>
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Date: Wed, 2 Mar 2016 12:03:23 -0600
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Subject: [PATCH] Stop updating flowing block if material has changed
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index 62234a7c9..3b47253a4 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
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+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
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@@ -90,6 +90,7 @@ public class BlockFlowing extends BlockFluids {
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this.f(world, blockposition, iblockdata);
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}
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+ if (world.getType(blockposition).getBlock().getBlockData().getMaterial() != material) return; // Paper - Stop updating flowing block if material has changed
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org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit
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IBlockData iblockdata2 = world.getType(blockposition.down());
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--
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2.18.0
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