PaperMC/Spigot-Server-Patches/0271-Make-shield-blocking-delay-configurable.patch
Aikar c64503c66f
Fix Village Loading Doors fix, add config option, hopefully fix farms
The patch was previously applied wrong, and still caused chunk loads.

Now, we will prevent it again, but also added a config option to
disable this optimization.

However, I also updated it so that doors are not removed if the chunk
the door is in is unloaded, so this should avoid breaking farms.

Fixes #1506
2018-09-29 12:03:11 -04:00

73 lines
2.9 KiB
Diff

From b9ab361fdf72abfa18a4bf1d59ff06d654c97dfb Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index a005c8c4ec..bd4cca26c7 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -428,4 +428,9 @@ public class PaperWorldConfig {
log("Villages can load chunks - Warning this can cause intense TPS loss. Strongly consider disabling this.");
}
}
+
+ public int shieldBlockingDelay = 5;
+ private void shieldBlockingDelay() {
+ shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index f5770884b0..566f6e3a6a 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2703,7 +2703,7 @@ public abstract class EntityLiving extends Entity {
if (this.isHandRaised() && !this.activeItem.isEmpty()) {
Item item = this.activeItem.getItem();
- return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= 5;
+ return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
} else {
return false;
}
@@ -2791,4 +2791,16 @@ public abstract class EntityLiving extends Entity {
public boolean df() {
return true;
}
+
+ // Paper start
+ public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 9acafadbbf..a09cd02403 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -533,5 +533,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setArrowsStuck(int arrows) {
getHandle().setArrowCount(arrows);
}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}
--
2.19.0