PaperMC/patches/server/Allow-disabling-armour-stand-ticking.patch
Nassim Jahnke a5cf9bd970 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce()
43373c44 PR-904: Update FeatureFlag for 1.20.2
a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods
0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity
bcd8d2aa PR-912: Update Minecraft Wiki URLs

CraftBukkit Changes:
99aafc222 Increase outdated build delay
dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
041b29ae3 Upgrade specialsource-maven-plugin
851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce()
251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods
46e4ba627 Upgrade specialsource-maven-plugin
df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity
8d0fea457 PR-1262: Update Minecraft Wiki URLs
e62905aab SPIGOT-7490: Fix entity equipment updates

Spigot Changes:
a0f3d486 Rebuild patches
2023-09-29 10:28:26 +10:00

145 lines
5.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
public Rotations leftLegPose;
public Rotations rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ public boolean canTickSetByAPI = false;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
super(type, world);
+ if (world != null) this.canTick = world.paperConfig().entities.armorStands.tick; // Paper - armour stand ticking
this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY);
this.headPose = ArmorStand.DEFAULT_HEAD_POSE;
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
this.onEquipItem(enumitemslot, (ItemStack) this.armorItems.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
@Override
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
}
nbt.put("Pose", this.writePose());
+ if (this.canTickSetByAPI) nbt.putBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting
}
@Override
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
this.setNoBasePlate(nbt.getBoolean("NoBasePlate"));
this.setMarker(nbt.getBoolean("Marker"));
this.noPhysics = !this.hasPhysics();
+ // Paper start - persist no tick
+ if (nbt.contains("Paper.CanTickOverride")) {
+ this.canTick = nbt.getBoolean("Paper.CanTickOverride");
+ this.canTickSetByAPI = true;
+ }
+ // Paper end
CompoundTag nbttagcompound1 = nbt.getCompound("Pose");
this.readPose(nbttagcompound1);
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
@Override
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.detectEquipmentUpdatesPublic();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Rotations vector3f = (Rotations) this.entityData.get(ArmorStand.DATA_HEAD_POSE);
if (!this.headPose.equals(vector3f)) {
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
public void setHeadPose(Rotations angle) {
this.headPose = angle;
this.entityData.set(ArmorStand.DATA_HEAD_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Rotations angle) {
this.bodyPose = angle;
this.entityData.set(ArmorStand.DATA_BODY_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Rotations angle) {
this.leftArmPose = angle;
this.entityData.set(ArmorStand.DATA_LEFT_ARM_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Rotations angle) {
this.rightArmPose = angle;
this.entityData.set(ArmorStand.DATA_RIGHT_ARM_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Rotations angle) {
this.leftLegPose = angle;
this.entityData.set(ArmorStand.DATA_LEFT_LEG_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Rotations angle) {
this.rightLegPose = angle;
this.entityData.set(ArmorStand.DATA_RIGHT_LEG_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Rotations getHeadPose() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public void setCanMove(boolean move) {
getHandle().canMove = move;
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ this.getHandle().canTickSetByAPI = true;
+ }
// Paper end
}