PaperMC/patches/server/Configurable-speed-for-water-flowing-over-lava.patch
Jake Potrebic 4af8929055 some work
2023-09-21 15:01:00 -07:00

52 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 8 Aug 2018 16:33:21 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
@@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup {
@Override
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
if (this.shouldSpreadLiquid(world, pos, state)) {
- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
}
}
+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
+ public int getFlowSpeed(Level world, BlockPos blockposition) {
+ if (net.minecraft.core.registries.BuiltInRegistries.FLUID.wrapAsHolder(this.fluid).is(FluidTags.WATER)) {
+ if (
+ isLava(world, blockposition.north(1)) ||
+ isLava(world, blockposition.south(1)) ||
+ isLava(world, blockposition.west(1)) ||
+ isLava(world, blockposition.east(1))
+ ) {
+ return world.paperConfig().environment.waterOverLavaFlowSpeed;
+ }
+ }
+ return this.fluid.getTickDelay(world);
+ }
+ private static boolean isLava(Level world, BlockPos blockPos) {
+ final FluidState fluidState = world.getFluidIfLoaded(blockPos);
+ return fluidState != null && fluidState.is(FluidTags.LAVA);
+ }
+ // Paper end
+
@Override
public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) {
@@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup {
@Override
public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
if (this.shouldSpreadLiquid(world, pos, state)) {
- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
}
}