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61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
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1.1 KiB
Diff
23 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 25 Sep 2018 06:53:43 +0200
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Subject: [PATCH] Avoid dimension id collisions
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getDimensionId() returns the dimension id - 1. So without this patch
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we would reuse an existing dimension id, if some other dimension was
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unloaded before.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index da8cb53ab..752427d91 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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boolean used = false;
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do {
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for (WorldServer server : console.getWorlds()) {
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- used = server.getWorldProvider().getDimensionManager().getDimensionID() == dimension;
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+ used = server.getWorldProvider().getDimensionManager().getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1
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if (used) {
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dimension++;
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break;
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--
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