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61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
43 lines
No EOL
2 KiB
Diff
43 lines
No EOL
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sat, 18 Feb 2017 19:29:58 -0600
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Subject: [PATCH] Do not let armorstands drown
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index ccdd0d27e..62a878d13 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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super.move(moveType, vec3d);
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}
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}
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+
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+ @Override
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+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
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+ return true;
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+ }
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 769540479..3961ae171 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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super.a(d0, flag, iblockdata, blockposition);
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}
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+ public boolean canBreatheUnderwater() { return this.cm(); } // Paper - OBFHELPER
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public boolean cm() {
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return this.getMonsterType() == EnumMonsterType.UNDEAD;
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}
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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if (this.isAlive()) {
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if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ)).getBlock() != Blocks.BUBBLE_COLUMN) {
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- if (!this.cm() && !MobEffectUtil.c(this) && !flag1) {
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+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
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this.setAirTicks(this.l(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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--
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