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61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
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20 lines
No EOL
1,011 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sat, 16 Jul 2016 19:11:17 -0500
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Subject: [PATCH] Don't lookup game profiles that have no UUID and no name
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diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
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index ea0256755..b0d883d49 100644
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--- a/src/main/java/net/minecraft/server/UserCache.java
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+++ b/src/main/java/net/minecraft/server/UserCache.java
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@@ -0,0 +0,0 @@ public class UserCache {
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};
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gameprofilerepository.findProfilesByNames(new String[]{s}, Agent.MINECRAFT, profilelookupcallback);
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- if (!d() && agameprofile[0] == null) {
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+ if (!d() && agameprofile[0] == null && !org.apache.commons.lang3.StringUtils.isBlank(s)) { // Paper - Don't lookup a profile with a blank name
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UUID uuid = EntityHuman.a(new GameProfile((UUID) null, s));
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GameProfile gameprofile = new GameProfile(uuid, s);
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--
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