mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-01 17:01:56 +01:00
61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
40 lines
No EOL
1.9 KiB
Diff
40 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 18 Jun 2018 01:12:53 -0400
|
|
Subject: [PATCH] PlayerReadyArrowEvent
|
|
|
|
Called when a player is firing a bow and the server is choosing an arrow to use.
|
|
Plugins can skip selection of certain arrows and control which is used.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
index 4ff6cba65..ed1ba110c 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityHuman.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
|
|
return (EntitySize) EntityHuman.b.getOrDefault(entitypose, EntityHuman.bs);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
|
+ return !(this instanceof EntityPlayer) ||
|
|
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
|
+ ((EntityPlayer) this).getBukkitEntity(),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
|
+ ).callEvent();
|
|
+ // Paper end
|
|
+ }
|
|
+
|
|
@Override
|
|
public ItemStack f(ItemStack itemstack) {
|
|
if (!(itemstack.getItem() instanceof ItemProjectileWeapon)) {
|
|
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
|
|
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
|
ItemStack itemstack2 = this.inventory.getItem(i);
|
|
|
|
- if (predicate.test(itemstack2)) {
|
|
+ if (predicate.test(itemstack2) && tryReadyArrow(itemstack, itemstack2)) { // Paper
|
|
return itemstack2;
|
|
}
|
|
}
|
|
--
|