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61c0f2d99e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
20 lines
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1.2 KiB
Diff
20 lines
No EOL
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Dec 2016 23:07:42 -0500
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Subject: [PATCH] Prevent Pathfinding out of World Border
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This prevents Entities from trying to run outside of the World Border
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diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
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index 8b05b8acd..65b38d75b 100644
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--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
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+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
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@@ -0,0 +0,0 @@ public abstract class NavigationAbstract {
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@Nullable
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protected PathEntity a(BlockPosition blockposition, double d0, double d1, double d2, int i, boolean flag) { return this.a(blockposition, null, d0, d1, d2, i, flag); }
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@Nullable protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
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+ if (!getEntity().getWorld().getWorldBorder().isInBounds(blockposition)) return null; // Paper - don't path out of world border
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if (this.a.locY < 0.0D) {
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return null;
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} else if (!this.a()) {
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--
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