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adadf16548
I'm not sure it was really helping, and now suspecting it might be causing issues Movement sucks
122 lines
6.8 KiB
Diff
122 lines
6.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 9 Jun 2020 03:33:03 -0400
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Subject: [PATCH] Add Plugin Tickets to API Chunk Methods
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Like previous versions, plugins loading chunks kept them loaded until
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they garbage collected to avoid constant spamming of chunk loads
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This adds tickets to a few more places so that they can be unloaded.
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Additionally, this drops their ticket level to BORDER so they wont be ticking
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so they will just sit inactive instead.
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Using .loadChunk to keep a chunk ticking was a horrible idea for upstream
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when we have TWO methods that are able to do that already in the API.
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Also reduce their collection count down to a maximum of 1 second. Barely
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anyone knows what chunk-gc is in bukkit.yml as its less relevant now, and
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since this wasn't spigot behavior, this is safe to mostly ignore (unless someone
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wants it to collect even faster, they can restore that setting back to 1 instead of 20+)
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Not adding it to .getType() though to keep behavior consistent with vanilla for performance reasons.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 11c9b740b6b1ff30bd33c188c03f2b77b12faf7b..506e76eecd4be892bdc70367c0ee4d9764569ca7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -346,7 +346,7 @@ public final class CraftServer implements Server {
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ambientSpawn = configuration.getInt("spawn-limits.ambient");
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console.autosavePeriod = configuration.getInt("ticks-per.autosave");
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warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
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- TicketType.PLUGIN.loadPeriod = configuration.getInt("chunk-gc.period-in-ticks");
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+ TicketType.PLUGIN.loadPeriod = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
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minimumAPI = configuration.getString("settings.minimum-api");
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loadIcon();
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}
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@@ -829,7 +829,7 @@ public final class CraftServer implements Server {
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waterAmbientSpawn = configuration.getInt("spawn-limits.water-ambient");
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ambientSpawn = configuration.getInt("spawn-limits.ambient");
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warningState = WarningState.value(configuration.getString("settings.deprecated-verbose"));
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- TicketType.PLUGIN.loadPeriod = configuration.getInt("chunk-gc.period-in-ticks");
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+ TicketType.PLUGIN.loadPeriod = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
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minimumAPI = configuration.getString("settings.minimum-api");
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printSaveWarning = false;
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console.autosavePeriod = configuration.getInt("ticks-per.autosave");
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index cc7c6204b6dcce766a0d3834f2963304b26107c6..06d8ab61f3636a2c76531356f3d7fd6f6be34225 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -402,9 +402,22 @@ public class CraftWorld implements World {
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@Override
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public Chunk getChunkAt(int x, int z) {
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- return this.world.getChunkProvider().getChunkAt(x, z, true).bukkitChunk;
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+ // Paper start - add ticket to hold chunk for a little while longer if plugin accesses it
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+ net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z);
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+ if (chunk == null) {
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+ addTicket(x, z);
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+ chunk = this.world.getChunkProvider().getChunkAt(x, z, true);
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+ }
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+ return chunk.bukkitChunk;
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+ // Paper end
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}
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+ // Paper start
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+ private void addTicket(int x, int z) {
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+ MCUtil.MAIN_EXECUTOR.execute(() -> world.getChunkProvider().addTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 0, Unit.INSTANCE)); // Paper
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+ }
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+ // Paper end
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+
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@Override
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public Chunk getChunkAt(Block block) {
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Preconditions.checkArgument(block != null, "null block");
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@@ -478,7 +491,7 @@ public class CraftWorld implements World {
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public boolean unloadChunkRequest(int x, int z) {
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org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
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if (isChunkLoaded(x, z)) {
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- world.getChunkProvider().removeTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 1, Unit.INSTANCE);
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+ world.getChunkProvider().removeTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 0, Unit.INSTANCE); // Paper
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}
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return true;
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@@ -555,10 +568,12 @@ public class CraftWorld implements World {
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org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
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// Paper start - Optimize this method
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ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(x, z);
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+ IChunkAccess immediate = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper
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+ if (immediate != null) return true; // Paper
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if (!generate) {
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- IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z);
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+ //IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); // Paper
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if (immediate == null) {
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immediate = world.getChunkProvider().playerChunkMap.getUnloadingChunk(x, z);
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}
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@@ -566,7 +581,7 @@ public class CraftWorld implements World {
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if (!(immediate instanceof ProtoChunkExtension) && !(immediate instanceof net.minecraft.server.Chunk)) {
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return false; // not full status
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}
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- world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
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+ world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
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world.getChunkAt(x, z); // make sure we're at ticket level 32 or lower
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return true;
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}
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@@ -593,7 +608,7 @@ public class CraftWorld implements World {
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// we do this so we do not re-read the chunk data on disk
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}
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- world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
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+ world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
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world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, true);
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return true;
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// Paper end
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@@ -2526,6 +2541,7 @@ public class CraftWorld implements World {
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}
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return this.world.getChunkProvider().getChunkAtAsynchronously(x, z, gen, urgent).thenComposeAsync((either) -> {
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net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) either.left().orElse(null);
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+ if (chunk != null) addTicket(x, z); // Paper
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return CompletableFuture.completedFuture(chunk == null ? null : chunk.getBukkitChunk());
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}, MinecraftServer.getServer());
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}
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