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adadf16548
I'm not sure it was really helping, and now suspecting it might be causing issues Movement sucks
59 lines
3.1 KiB
Diff
59 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 3 Jul 2020 15:03:33 -0700
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Subject: [PATCH] Improve EntityTargetLivingEntityEvent for 1.16 mobs
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CraftBukkit has a bug in their implementation and is incorrectly handling forget
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Also adds more target reasons for why it forgot target.
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diff --git a/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java b/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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index 254a4afeed2148fc1a8d698c90ba0b98eda01687..51203fd30bfee57ef8d52d0360a64a7e1d6c65a3 100644
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--- a/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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+++ b/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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@@ -26,15 +26,15 @@ public class BehaviorAttackTargetForget<E extends EntityInsentient> extends Beha
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protected void a(WorldServer worldserver, E e0, long i) {
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if (a((EntityLiving) e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.FORGOT_TARGET); // Paper
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} else if (this.c(e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_DIED); // Paper
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} else if (this.a(e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_OTHER_LEVEL); // Paper
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} else if (!IEntitySelector.f.test(this.b(e0))) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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} else if (this.b.test(this.b(e0))) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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}
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}
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@@ -58,17 +58,20 @@ public class BehaviorAttackTargetForget<E extends EntityInsentient> extends Beha
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return optional.isPresent() && !((EntityLiving) optional.get()).isAlive();
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}
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- private void d(E e0) {
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+ private void d(E e0, EntityTargetEvent.TargetReason reason) {
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// CraftBukkit start
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- EntityLiving old = e0.getBehaviorController().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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- EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(e0, old, (old != null && !old.isAlive()) ? EntityTargetEvent.TargetReason.TARGET_DIED : EntityTargetEvent.TargetReason.FORGOT_TARGET);
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+ // Paper start - fix this event
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+ //EntityLiving old = e0.getBehaviorController().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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+ EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(e0, null, reason);
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if (event.isCancelled()) {
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return;
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}
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- if (event.getTarget() != null) {
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+ // comment out, bad logic - bad
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+ /*if (event.getTarget() != null) {
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e0.getBehaviorController().setMemory(MemoryModuleType.ATTACK_TARGET, ((CraftLivingEntity) event.getTarget()).getHandle());
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return;
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- }
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+ }*/
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+ // Paper end
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// CraftBukkit end
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e0.getBehaviorController().removeMemory(MemoryModuleType.ATTACK_TARGET);
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}
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