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adadf16548
I'm not sure it was really helping, and now suspecting it might be causing issues Movement sucks
35 lines
2.6 KiB
Diff
35 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 8c02493bcdb6271870f8f1d558858ee3fb260014..6259ff4a571abb842b4a1b15a43b2b7c3fd5f0ab 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1433,15 +1433,19 @@ public class PlayerConnection implements PacketListenerPlayIn {
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BlockPosition blockposition = movingobjectpositionblock.getBlockPosition();
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EnumDirection enumdirection = movingobjectpositionblock.getDirection();
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+ // Paper start - move check up
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+ Location eyeLoc = this.getPlayer().getEyeLocation();
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+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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+ if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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+ return;
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+ }
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+ // Paper end - move check up
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+
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this.player.resetIdleTimer();
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if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) {
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if (this.teleportPos == null && this.player.g((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
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// CraftBukkit start - Check if we can actually do something over this large a distance
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- Location eyeLoc = this.getPlayer().getEyeLocation();
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- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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- if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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- return;
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- }
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+ // Paper - move check up
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this.player.clearActiveItem(); // SPIGOT-4706
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// CraftBukkit end
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EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
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