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The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
41 lines
1.5 KiB
Diff
41 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Sat, 14 Oct 2023 03:11:11 +0200
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Subject: [PATCH] Add player idle duration API
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Implements API for getting and resetting a player's idle duration.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 91919b2d06d544be9a09c486791de7dff599f75a..087898a50909a40aabec09f1e52cefed6565ba4c 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -3283,6 +3283,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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void increaseWardenWarningLevel();
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// Paper end
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+ // Paper start
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+ /**
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+ * The idle duration is reset when the player
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+ * sends specific action packets.
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+ * <p>
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+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
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+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
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+ *
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+ * @return the current idle duration of this player
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+ */
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+ @NotNull Duration getIdleDuration();
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+
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+ /**
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+ * Resets this player's idle duration.
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+ * <p>
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+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
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+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
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+ *
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+ * @see #getIdleDuration()
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+ */
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+ void resetIdleDuration();
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+ // Paper end
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+
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@NotNull
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@Override
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Spigot spigot();
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