PaperMC/patches/server/0383-Fix-numerous-item-duplication-issues-and-teleport-is.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

167 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 2f4afa9dd08820c3130fe6a85b051adb80057907..709a71eca4b1edb86af6f5f3345d90e7eb0b2893 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2436,11 +2436,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+ ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
@@ -3242,6 +3243,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!this.isAlive() || !this.valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (this.level() instanceof ServerLevel && !this.isRemoved()) {
this.level().getProfiler().push("changeDimension");
// CraftBukkit start
@@ -3268,6 +3275,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit end
this.level().getProfiler().popPush("reloading");
+ // Paper start - Change lead drop timing to prevent dupe
+ if (this instanceof Mob) {
+ ((Mob) this).dropLeash(true, true); // Paper drop lead
+ }
+ // Paper end
Entity entity = this.getType().create(worldserver);
if (entity != null) {
@@ -3281,10 +3293,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
-
- if (this instanceof Mob) {
- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
- }
// CraftBukkit end
}
@@ -3405,7 +3413,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public boolean canChangeDimensions() {
- return !this.isPassenger() && !this.isVehicle();
+ return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper
}
public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 5d4bf7390a4b368e9ef8f39da2aa4ff60329c161..109c381adefd61c69768ce1572873b2e629aff0e 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1708,9 +1708,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
// Paper start
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
if (deathEvent == null || !deathEvent.isCancelled()) {
- if (this.deathScore >= 0 && entityliving != null) {
- entityliving.awardKillScore(this, this.deathScore, damageSource);
- }
+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
+ // }
// Paper start - clear equipment if event is not cancelled
if (this instanceof Mob) {
for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -1811,8 +1811,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropCustomDeathLoot(source, i, flag);
this.clearEquipmentSlots = prev; // Paper
}
- // CraftBukkit start - Call death event
- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
+ final LivingEntity entityliving = this.getKillCredit();
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, source);
+ }
+ }); // Paper end
this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 91b9ec5831f439426a853ba9ac7a3f225629b099..e4e734e0f4c43c1687c8e3a8bbe15441e0bd8e76 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -637,7 +637,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -645,7 +645,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0696f48da86cf1755abedf985e25655bd3a89717..0e40822592f2310d088662ffc923b67d7315ff4b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -894,6 +894,11 @@ public class CraftEventFactory {
}
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+ // Paper start
+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
+ }
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+ // Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
populateFields(victim, event); // Paper - make cancellable
@@ -907,11 +912,13 @@ public class CraftEventFactory {
playDeathSound(victim, event);
// Paper end
victim.expToDrop = event.getDroppedExp();
+ lootCheck.run(); // Paper - advancement triggers before destroying items
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;