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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
63 lines
5.5 KiB
Diff
63 lines
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:19:52 +0100
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Subject: [PATCH] Add API for quit reason
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index f9d7fec242a059a3b056c569ffaf214a361716d6..33a3c657bd390b9e8bc23af93c1107f5327181b2 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -183,12 +183,15 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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this.handlingFault = true;
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if (this.channel.isOpen()) {
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+ net.minecraft.server.level.ServerPlayer player = this.getPlayer(); // Paper
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if (throwable instanceof TimeoutException) {
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Connection.LOGGER.debug("Timeout", throwable);
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
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this.disconnect(Component.translatable("disconnect.timeout"));
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} else {
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MutableComponent ichatmutablecomponent = Component.translatable("disconnect.genericReason", "Internal Exception: " + throwable);
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
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if (flag) {
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Connection.LOGGER.debug("Failed to sent packet", throwable);
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if (this.getSending() == PacketFlow.CLIENTBOUND) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 567bfcdf5c946d09bb8188435ee13930082dccf5..bf637aae0dcd701dd31568b3c84851349c4c5a0a 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -272,6 +272,7 @@ public class ServerPlayer extends Player {
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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public @Nullable String clientBrandName = null; // Paper - Brand name
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+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
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// Paper start - replace player chunk loader
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private final java.util.concurrent.atomic.AtomicReference<io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances> viewDistances = new java.util.concurrent.atomic.AtomicReference<>(new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.ViewDistances(-1, -1, -1));
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diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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index 96ee68e6656a59d959ad7a7e78f5a3752d6e3dbb..d660041805bcd1bb97cf347d8b1cfe5c65469f56 100644
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--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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@@ -302,6 +302,7 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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final Component ichatbasecomponent = io.papermc.paper.adventure.PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
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// CraftBukkit end
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+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
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this.connection.disconnect(ichatbasecomponent);
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}));
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index e9b5d987c1891ba269ba6beec57c1e0fb65dbb4d..9174b356fcd0a4ae33e4b9e0cb085bbdba31a20d 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -581,7 +581,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : io.papermc.paper.adventure.PaperAdventure.asAdventure(entityplayer.getDisplayName()))); // Paper - Adventure
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : io.papermc.paper.adventure.PaperAdventure.asAdventure(entityplayer.getDisplayName())), entityplayer.quitReason); // Paper - Adventure & quit reason
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this.cserver.getPluginManager().callEvent(playerQuitEvent);
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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