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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
36 lines
2.1 KiB
Diff
36 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 12:57:39 +0200
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Subject: [PATCH] Option to prevent armor stands from doing entity lookups
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index aea97a30a9226275f8fbf9cb2c15d5ddf36371ac..e9d6211eb0f955eb95d2f73ad96799ef4740d506 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -348,6 +348,7 @@ public class ArmorStand extends LivingEntity {
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@Override
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protected void pushEntities() {
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+ if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
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List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
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Iterator iterator = list.iterator();
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index e0986a141384de0ede38c88c2b116e083c63efe4..fb68aff87670f545ae5ba26db9f074a34375031e 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -759,6 +759,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// Paper end - Prevent block entity and entity crashes
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}
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}
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+ // Paper start - Option to prevent armor stands from doing entity lookups
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+ @Override
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+ public boolean noCollision(@Nullable Entity entity, AABB box) {
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+ if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
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+ return LevelAccessor.super.noCollision(entity, box);
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+ }
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+ // Paper end - Option to prevent armor stands from doing entity lookups
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public boolean shouldTickDeath(Entity entity) {
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return true;
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