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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
33 lines
2 KiB
Diff
33 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 20:25:05 -0400
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Subject: [PATCH] Don't sleep after profile lookups if not needed
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Mojang was sleeping even if we had no more requests to go after
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the current one finished, resulting in 100ms lost per profile lookup
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diff --git a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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index b87546f0061458b2b919a1fe00dde1f4eea6cb3e..55dac5edf694b3bf82b475a71e3524a1bce98882 100644
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--- a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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+++ b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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@@ -44,6 +44,7 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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.collect(Collectors.toSet());
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final int page = 0;
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+ boolean hasRequested = false; // Paper - Don't sleep after profile lookups if not needed
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for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
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final List<String> normalizedRequest = request.stream().map(YggdrasilGameProfileRepository::normalizeName).toList();
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@@ -75,6 +76,12 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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LOGGER.debug("Couldn't find profile {}", name);
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callback.onProfileLookupFailed(name, new ProfileNotFoundException("Server did not find the requested profile"));
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}
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+ // Paper start - Don't sleep after profile lookups if not needed
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+ if (!hasRequested) {
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+ hasRequested = true;
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+ continue;
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+ }
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+ // Paper end - Don't sleep after profile lookups if not needed
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try {
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Thread.sleep(DELAY_BETWEEN_PAGES);
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