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64828f3a60
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
42 lines
3.6 KiB
Diff
42 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <git@lynxplay.dev>
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Date: Fri, 1 Nov 2024 14:58:57 +0100
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Subject: [PATCH] Correct update cursor
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Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
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slot -1, which would update the carried stack in versions <=1.21.1 but
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now leads to an IOOB.
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1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
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patch uses instead.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index d7ac001d53a083e9881f2320eb7fd5dcbd20416e..cd1b6b539a62fa5237d6dab2d1c09a2e631d9941 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3287,7 +3287,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case PLACE_SOME:
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case PLACE_ONE:
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case SWAP_WITH_CURSOR:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem()));
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break;
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// Modified clicked only
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@@ -3299,7 +3299,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case DROP_ALL_CURSOR:
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case DROP_ONE_CURSOR:
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case CLONE_STACK:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor
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break;
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// Nothing
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case NOTHING:
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@@ -3497,7 +3497,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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// Reset the slot
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if (packet.slotNum() >= 0) {
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem()));
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY.copy())); // Paper - correctly set cursor
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}
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return;
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}
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