PaperMC/Spigot-Server-Patches/0496-Use-seed-based-lookup-for-Treasure-Maps-Fixes-lag-fr.patch
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00

35 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jun 2020 19:25:13 -0400
Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
carto/sunken maps
diff --git a/src/main/java/net/minecraft/server/ItemWorldMap.java b/src/main/java/net/minecraft/server/ItemWorldMap.java
index 63b112b38a51873cf5769ad8506c3fdb9d52d42c..910d1b3788fa713cadf2c8a56f595282ba6c1247 100644
--- a/src/main/java/net/minecraft/server/ItemWorldMap.java
+++ b/src/main/java/net/minecraft/server/ItemWorldMap.java
@@ -229,7 +229,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
for (l = 0; l < 128 * i; ++l) {
for (i1 = 0; i1 < 128 * i; ++i1) {
- abiomebase[l * 128 * i + i1] = worldserver.getBiome(new BlockPosition((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
+ abiomebase[l * 128 * i + i1] = worldserver.getBiomeBySeed((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index ad7c5aa671c3a1d6bc7615d93d64fe909b172d79..615b9189ce219a3c202f901465305cd1308de98a 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -303,8 +303,8 @@ public class WorldServer extends World implements GeneratorAccessSeed {
this.worldDataServer.setThundering(flag1);
}
- @Override
- public BiomeBase a(int i, int j, int k) {
+ public BiomeBase getBiomeBySeed(int i, int j, int k) { return a(i, j, k); } // Paper - OBFHELPER
+ @Override public BiomeBase a(int i, int j, int k) {
return this.getChunkProvider().getChunkGenerator().getWorldChunkManager().getBiome(i, j, k);
}