PaperMC/Spigot-Server-Patches/0537-Move-range-check-for-block-placing-up.patch
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00

35 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Jul 2020 19:34:11 -0700
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index eb461d328349689a7ae1a905ff3e891830f28b47..2ac264d0b4946d22877f002a86b39e11593c8c90 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1428,15 +1428,19 @@ public class PlayerConnection implements PacketListenerPlayIn {
BlockPosition blockposition = movingobjectpositionblock.getBlockPosition();
EnumDirection enumdirection = movingobjectpositionblock.getDirection();
+ // Paper start - move check up
+ Location eyeLoc = this.getPlayer().getEyeLocation();
+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
+ if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
+ return;
+ }
+ // Paper end - move check up
+
this.player.resetIdleTimer();
if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) {
if (this.teleportPos == null && this.player.h((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
// CraftBukkit start - Check if we can actually do something over this large a distance
- Location eyeLoc = this.getPlayer().getEyeLocation();
- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
- if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
- return;
- }
+ // Paper - move check up
this.player.clearActiveItem(); // SPIGOT-4706
// CraftBukkit end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);