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a4a1cae173
We should only set hasBeenLoaded to false potentially after saving a chunk other wise we will not save it. The method to do this is PlayerChunk#l(), which we were potentially calling for chunks we were not saving.
153 lines
No EOL
7.4 KiB
Diff
153 lines
No EOL
7.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk saving
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index b854061983..58109e1308 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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}
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+
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ef07f665b7..d89ad4e390 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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private TickList<Block> o;
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private TickList<FluidType> p;
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private boolean q;
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- private long lastSaved;
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+ public long lastSaved; // Paper
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private volatile boolean s;
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private long t;
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@Nullable
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 184f1b00f0..3dbe83c7ea 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public static int currentTick = 0; // Paper - Further improve tick loop
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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+ public boolean serverAutoSave = false; // Paper
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public File bukkitDataPackFolder;
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public CommandDispatcher vanillaCommandDispatcher;
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private boolean forceTicks;
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.serverPing.b().a(agameprofile);
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}
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
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+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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MinecraftServer.LOGGER.debug("Autosave started");
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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this.methodProfiler.enter("save");
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+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
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this.playerList.savePlayers();
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- this.saveChunks(true, false, false);
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+ }// Paper
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+ // Paper start
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+ for (WorldServer world : getWorlds()) {
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+ if (world.paperConfig.autoSavePeriod > 0) {
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+ try {
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+ world.save(null, false, world.isSavingDisabled());
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+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
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+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
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+ }
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+ }
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+ }
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+ // Paper end
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+
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this.methodProfiler.exit();
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MinecraftServer.LOGGER.debug("Autosave finished");
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- }
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+ //} // Paper
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this.methodProfiler.enter("snooper");
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if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 7d48b580ac..b71f98b0c5 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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});
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PlayerChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.x.getName());
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} else {
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- this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> {
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+ // Paper start
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+ int savedThisTick = 0;
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+ for (PlayerChunk playerchunk : this.visibleChunks.values()) {
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+ if (!playerchunk.hasBeenLoaded()) continue;
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+ // Paper end
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IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error
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if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
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- this.saveChunk(ichunkaccess);
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- playerchunk.l();
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- }
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+ // paper start
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+ boolean shouldSave = true;
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- });
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+ if (ichunkaccess instanceof Chunk) {
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+ shouldSave = ((Chunk) ichunkaccess).lastSaved + world.paperConfig.autoSavePeriod <= world.getTime();
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+ }
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+
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+ if (shouldSave && this.saveChunk(ichunkaccess)) {
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+ ++savedThisTick;
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+ playerchunk.l();
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+ }
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+
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+ if (savedThisTick >= world.paperConfig.maxAutoSaveChunksPerTick) {
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+ return;
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+ }
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+ }
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+ };
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+ // paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 40b3d96edd..135ec94c6f 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (!flag1) {
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- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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+ if (flag || server.serverAutoSave) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - full saves only
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try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
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+ if (flag || server.serverAutoSave) { // Paper
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if (iprogressupdate != null) {
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iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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}
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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if (iprogressupdate != null) {
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iprogressupdate.c(new ChatMessage("menu.savingChunks", new Object[0]));
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}
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+ } // Paper
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timings.worldSaveChunks.startTiming(); // Paper
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chunkproviderserver.save(flag);
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--
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