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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 14883d6b SPIGOT-6078: Add SmithItemEvent and expand SmithingInventory API CraftBukkit Changes: 115244c7 SPIGOT-6078: Add SmithItemEvent and expand SmithingInventory API
35 lines
2.7 KiB
Diff
35 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index 74cb85a424703e40a869568bf9c30d26a440b477..92d5a58f7d18aebf06e3cb868abf3f41825f2f84 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -1662,15 +1662,19 @@ public class PlayerConnection implements PacketListenerPlayIn {
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BlockPosition blockposition = movingobjectpositionblock.getBlockPosition();
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EnumDirection enumdirection = movingobjectpositionblock.getDirection();
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+ // Paper start - move check up
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+ Location eyeLoc = this.getPlayer().getEyeLocation();
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+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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+ if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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+ return;
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+ }
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+ // Paper end - move check up
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+
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this.player.resetIdleTimer();
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if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) {
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if (this.teleportPos == null && this.player.h((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) {
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// CraftBukkit start - Check if we can actually do something over this large a distance
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- Location eyeLoc = this.getPlayer().getEyeLocation();
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- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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- if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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- return;
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- }
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+ // Paper - move check up
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this.player.clearActiveItem(); // SPIGOT-4706
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// CraftBukkit end
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EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
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