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a923e332ee
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
43 lines
2.8 KiB
Diff
43 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 17 Aug 2017 16:08:20 -0700
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Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
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message
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 7a69f9d9bb9c05474d8fbab22d626529a41a66a1..f4735cc330822183e098a67f2c0f00f21db9e137 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -1,5 +1,6 @@
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package com.destroystokyo.paper;
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+import com.google.common.base.Strings;
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import com.google.common.base.Throwables;
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import java.io.File;
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@@ -285,4 +286,9 @@ public class PaperConfig {
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private static void suggestPlayersWhenNull() {
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suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
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}
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+
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+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
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+ private static void authenticationServersDownKickMessage() {
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+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index ab3409dd3a7671b46cba210cfa326311d10a7ef4..82d0979e3239dddf3951df4a8b65ae7319d3d5b5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -297,6 +297,10 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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ServerLoginPacketListenerImpl.this.gameProfile = ServerLoginPacketListenerImpl.this.createFakeProfile(gameprofile);
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ServerLoginPacketListenerImpl.this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
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} else {
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+ // Paper start
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+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
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+ ServerLoginPacketListenerImpl.this.disconnect(new TextComponent(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
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+ } else // Paper end
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ServerLoginPacketListenerImpl.this.disconnect(new TranslatableComponent("multiplayer.disconnect.authservers_down"));
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ServerLoginPacketListenerImpl.LOGGER.error("Couldn't verify username because servers are unavailable");
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}
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