PaperMC/patches/server/Configurable-Cartographer-Treasure-Maps.patch
Jake Potrebic 89528bff42 Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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3.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:26:27 -0500
Subject: [PATCH] Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location
Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
diff --git a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
+++ b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
@@ -0,0 +0,0 @@ public class VillagerTrades {
return null;
} else {
ServerLevel serverLevel = (ServerLevel)entity.level();
- BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, entity.blockPosition(), 100, true);
+ if (!serverLevel.paperConfig().environment.treasureMaps.enabled) return null; // Paper - Configurable cartographer treasure maps
+ BlockPos blockPos = serverLevel.findNearestMapStructure(this.destination, entity.blockPosition(), 100, !serverLevel.paperConfig().environment.treasureMaps.findAlreadyDiscoveredVillager); // Paper - Configurable cartographer treasure maps
if (blockPos != null) {
ItemStack itemStack = MapItem.create(serverLevel, blockPos.getX(), blockPos.getZ(), (byte)2, true, true);
MapItem.renderBiomePreviewMap(serverLevel, itemStack);
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/ExplorationMapFunction.java
@@ -0,0 +0,0 @@ public class ExplorationMapFunction extends LootItemConditionalFunction {
Vec3 vec3 = context.getParamOrNull(LootContextParams.ORIGIN);
if (vec3 != null) {
ServerLevel serverLevel = context.getLevel();
+ // Paper start - Configurable cartographer treasure maps
+ if (!serverLevel.paperConfig().environment.treasureMaps.enabled) {
+ /*
+ * NOTE: I fear users will just get a plain map as their "treasure"
+ * This is preferable to disrespecting the config.
+ */
+ return stack;
+ }
+ // Paper end - Configurable cartographer treasure maps
BlockPos blockPos = serverLevel.findNearestMapStructure(
- this.destination, BlockPos.containing(vec3), this.searchRadius, this.skipKnownStructures
+ this.destination, BlockPos.containing(vec3), this.searchRadius, !serverLevel.paperConfig().environment.treasureMaps.findAlreadyDiscoveredLootTable.or(!this.skipKnownStructures) // Paper - Configurable cartographer treasure maps
);
if (blockPos != null) {
ItemStack itemStack = MapItem.create(serverLevel, blockPos.getX(), blockPos.getZ(), this.zoom, true, true);