PaperMC/patches/server/0435-Fix-sand-duping.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

37 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 12 Jun 2020 13:33:19 -0700
Subject: [PATCH] Fix sand duping
If the falling block dies during teleportation (entity#move), then we need
to detect that by placing a check after the move.
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 18d81e8e8f387a7fb531652cb78c61a9bd5ae600..f6405e862b15b71dbb96215e604610fe5ff59bfc 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -126,6 +126,11 @@ public class FallingBlockEntity extends Entity {
@Override
public void tick() {
+ // Paper start - fix sand duping
+ if (this.isRemoved()) {
+ return;
+ }
+ // Paper end - fix sand duping
if (this.blockState.isAir()) {
this.discard();
} else {
@@ -138,6 +143,12 @@ public class FallingBlockEntity extends Entity {
this.move(MoverType.SELF, this.getDeltaMovement());
+ // Paper start - fix sand duping
+ if (this.isRemoved()) {
+ return;
+ }
+ // Paper end - fix sand duping
+
// Paper start - Configurable EntityFallingBlock height nerf
if (this.level.paperConfig().fixes.fallingBlockHeightNerf != 0 && this.getY() > this.level.paperConfig().fixes.fallingBlockHeightNerf) {
if (this.dropItem && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {