High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
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Spigot 67374a6263 Improved tile entity lookup for chunk sending
We already have direct access to the chunks tile entities, there is no reason to look them up again.

By: shakytom <tom.roberts00@gmail.com>
2013-02-20 23:16:49 -05:00
Bukkit@23f5a057f8 Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-1-gf6e394d 2013-02-03 04:11:52 -06:00
Bukkit-Patches TagAPI is installed, I swear. 2013-02-20 20:16:54 +11:00
CraftBukkit@65324d660e Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-9-g65324d6 2013-02-10 17:41:21 -06:00
CraftBukkit-Patches Improved tile entity lookup for chunk sending 2013-02-20 23:16:49 -05:00
.gitmodules Initial commit - hello future of Spigot! 2013-01-15 12:18:40 +11:00
applyPatches.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00
pom.xml Just use the parent pom. 2013-02-03 09:48:23 +11:00
README.md Initial commit - hello future of Spigot! 2013-01-15 12:18:40 +11:00
rebuildPatches.sh Update rebuildPatches to ignore git version string. 2013-01-21 21:46:26 -05:00
upstreamMerge.sh Switch to pwd so the scripts can work more reliably on other OSs 2013-01-21 20:24:30 +11:00

Spigot

High performance Minecraft server implementation