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6745971d4e
Prereq changes for the coming storm of performance patches. Includes optimising incremental saving
20 lines
No EOL
1.1 KiB
Diff
20 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 15 Dec 2019 19:41:28 +0000
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Subject: [PATCH] Fix spawn radius being treated as 0
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 0b35a4b143..4ca28c8b64 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public final BlockPosition getSpawnPoint(WorldServer worldserver) {
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BlockPosition blockposition = worldserver.getSpawn();
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- if (worldserver.worldProvider.g() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) {
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+ if (worldserver.worldProvider.f() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) { // Paper
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int i = Math.max(0, this.server.a(worldserver));
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int j = MathHelper.floor(worldserver.getWorldBorder().b((double) blockposition.getX(), (double) blockposition.getZ()));
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--
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