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a25f99d254
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
46 lines
No EOL
2.3 KiB
Diff
46 lines
No EOL
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index af79b6e378..b098cd6d77 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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this.datawatcher.set(EntityLiving.ao, (byte) j);
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}
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- public void c(EnumHand enumhand) {
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+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
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+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
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+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.b(enumhand);
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- if (!itemstack.isEmpty() && !this.isHandRaised()) {
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+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
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this.activeItem = itemstack;
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this.bl = itemstack.k();
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if (!this.world.isClientSide) {
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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this.clearActiveItem();
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} else {
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if (!this.activeItem.isEmpty() && this.isHandRaised()) {
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+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
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this.b(this.activeItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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this.a(this.getRaisedHand(), itemstack);
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// CraftBukkit end
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this.dH();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof EntityPlayer) {
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((EntityPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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--
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