mirror of
https://github.com/PaperMC/Paper.git
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87e443bf9a
This is an ode to all those times when you shoulda just gone to bed
421 lines
21 KiB
Diff
421 lines
21 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk and player saving
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index a545a882335094daa787ec5c7005939080195263..933d3ace21f5a313f1d5e4dfd86777f6fa235f3f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -459,4 +459,14 @@ public class PaperConfig {
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set("settings.unsupported-settings.allow-tnt-duplication", null);
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}
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+ public static int playerAutoSaveRate = -1;
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+ public static int maxPlayerAutoSavePerTick = 10;
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+ private static void playerAutoSaveRate() {
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+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
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+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
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+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
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+ // 10 should be safe for everyone unless you mass spamming player auto save
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+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
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+ }
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index d6d549df6e8920c936dd0d1b7ba828dbebc60b32..8b4b521a84c8623665d21d0340bca7665953d20b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -64,6 +64,21 @@ public class PaperWorldConfig {
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log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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}
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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+
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private boolean getBoolean(String path, boolean def) {
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config.addDefault("world-settings.default." + path, def);
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return config.getBoolean("world-settings." + worldName + "." + path, config.getBoolean("world-settings.default." + path));
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 918fdf14080338983b8725bf2619088fd23c332a..95842327aa08d4717f86e9dcc0519ab24c41ca14 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -902,7 +902,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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try {
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this.isSaving = true;
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- this.getPlayerList().saveAll();
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+ this.getPlayerList().saveAll(); // Diff on change
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flag3 = this.saveAllChunks(suppressLogs, flush, force);
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} finally {
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this.isSaving = false;
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@@ -1409,13 +1409,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- if (this.autosavePeriod > 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit
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- MinecraftServer.LOGGER.debug("Autosave started");
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- this.profiler.push("save");
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- this.saveEverything(true, false, false);
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- this.profiler.pop();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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+ // Paper start - incremental chunk and player saving
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+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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}
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+ this.profiler.push("save");
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+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
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+ try {
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+ this.isSaving = true;
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+ if (playerSaveInterval > 0) {
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+ this.playerList.saveAll(playerSaveInterval);
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+ }
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+ for (ServerLevel level : this.getAllLevels()) {
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+ if (level.paperConfig.autoSavePeriod > 0) {
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+ level.saveIncrementally(fullSave);
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+ }
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+ }
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+ } finally {
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+ this.isSaving = false;
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+ }
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+ this.profiler.pop();
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+ // Paper end
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io.papermc.paper.util.CachedLists.reset(); // Paper
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// Paper start - move executeAll() into full server tick timing
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try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 626bcbc6dd013260c3f8b38a1d14e7ba35dc1e01..9e96b0465717bfa761289c255fd8d2f1df1be3d8 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -84,6 +84,8 @@ public class ChunkHolder {
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this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
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}
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// Paper end - optimise anyPlayerCloseEnoughForSpawning
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+ long lastAutoSaveTime; // Paper - incremental autosave
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+ long inactiveTimeStart; // Paper - incremental autosave
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
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@@ -473,7 +475,19 @@ public class ChunkHolder {
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boolean flag2 = playerchunk_state.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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boolean flag3 = playerchunk_state1.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ boolean prevHasBeenLoaded = this.wasAccessibleSinceLastSave; // Paper
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this.wasAccessibleSinceLastSave |= flag3;
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+ // Paper start - incremental autosave
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+ if (this.wasAccessibleSinceLastSave & !prevHasBeenLoaded) {
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+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
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+ if (timeSinceAutoSave < 0) {
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+ // safest bet is to assume autosave is needed here
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+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
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+ }
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+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
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+ this.chunkMap.autoSaveQueue.add(this);
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+ }
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+ // Paper end
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if (!flag2 && flag3) {
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int expectCreateCount = ++this.fullChunkCreateCount; // Paper
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this.fullChunkFuture = chunkStorage.prepareAccessibleChunk(this);
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@@ -604,9 +618,33 @@ public class ChunkHolder {
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}
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public void refreshAccessibility() {
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+ boolean prev = this.wasAccessibleSinceLastSave; // Paper
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this.wasAccessibleSinceLastSave = ChunkHolder.getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ // Paper start - incremental autosave
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+ if (prev != this.wasAccessibleSinceLastSave) {
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+ if (this.wasAccessibleSinceLastSave) {
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+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
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+ if (timeSinceAutoSave < 0) {
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+ // safest bet is to assume autosave is needed here
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+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
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+ }
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+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
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+ this.chunkMap.autoSaveQueue.add(this);
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+ } else {
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+ this.inactiveTimeStart = this.chunkMap.level.getGameTime();
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+ this.chunkMap.autoSaveQueue.remove(this);
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+ }
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+ }
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+ // Paper end
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}
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+ // Paper start - incremental autosave
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+ public boolean setHasBeenLoaded() {
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+ this.wasAccessibleSinceLastSave = getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ return this.wasAccessibleSinceLastSave;
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+ }
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+ // Paper end
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+
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public void replaceProtoChunk(ImposterProtoChunk chunk) {
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for (int i = 0; i < this.futures.length(); ++i) {
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CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = (CompletableFuture) this.futures.get(i);
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 847c4705f88b999976c9a99519939eb2e71e7f1d..42814c37f558b3fc0e59ba80c2ddaba3e6596d57 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -101,6 +101,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureMana
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import net.minecraft.world.level.storage.DimensionDataStorage;
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import net.minecraft.world.level.storage.LevelStorageSource;
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import net.minecraft.world.phys.Vec3;
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+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.apache.commons.lang3.mutable.MutableObject;
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import org.apache.logging.log4j.LogManager;
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@@ -639,6 +640,64 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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+ // Paper start - incremental autosave
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+ final ObjectRBTreeSet<ChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
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+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
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+ if (timeCompare != 0) {
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+ return timeCompare;
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+ }
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+
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+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.pos), MCUtil.getCoordinateKey(playerchunk2.pos));
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+ });
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+
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+ protected void saveIncrementally() {
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+ int savedThisTick = 0;
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+ // optimized since we search far less chunks to hit ones that need to be saved
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+ List<ChunkHolder> reschedule = new java.util.ArrayList<>(this.level.paperConfig.maxAutoSaveChunksPerTick);
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+ long currentTick = this.level.getGameTime();
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+ long maxSaveTime = currentTick - this.level.paperConfig.autoSavePeriod;
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+
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+ for (Iterator<ChunkHolder> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
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+ ChunkHolder playerchunk = iterator.next();
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+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
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+ break;
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+ }
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+
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+ iterator.remove();
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+
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+ ChunkAccess ichunkaccess = playerchunk.getChunkToSave().getNow(null);
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+ if (ichunkaccess instanceof LevelChunk) {
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+ boolean shouldSave = ((LevelChunk)ichunkaccess).lastSaveTime <= maxSaveTime;
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+
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+ if (shouldSave && this.save(ichunkaccess) && this.level.entityManager.storeChunkSections(playerchunk.pos.toLong(), entity -> {})) {
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+ ++savedThisTick;
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+
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+ if (!playerchunk.setHasBeenLoaded()) {
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+ // do not fall through to reschedule logic
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+ playerchunk.inactiveTimeStart = currentTick;
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+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
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+ break;
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+ }
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+ continue;
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+ }
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+ }
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+ }
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+
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+ reschedule.add(playerchunk);
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+
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+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
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+ break;
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+ }
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+ }
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+
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+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
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+ ChunkHolder playerchunk = reschedule.get(i);
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+ playerchunk.lastAutoSaveTime = this.level.getGameTime();
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+ this.autoSaveQueue.add(playerchunk);
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+ }
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+ }
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+ // Paper end
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+
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protected void saveAllChunks(boolean flush) {
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if (flush) {
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List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
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@@ -732,13 +791,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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int l = 0;
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- ObjectIterator objectiterator = this.visibleChunkMap.values().iterator();
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-
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- while (l < 20 && shouldKeepTicking.getAsBoolean() && objectiterator.hasNext()) {
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- if (this.saveChunkIfNeeded((ChunkHolder) objectiterator.next())) {
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- ++l;
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- }
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- }
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+ // Paper - incremental chunk and player saving
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}
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@@ -776,6 +829,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.level.unload(chunk);
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}
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+ this.autoSaveQueue.remove(holder); // Paper
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this.lightEngine.updateChunkStatus(ichunkaccess.getPos());
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this.lightEngine.tryScheduleUpdate();
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@@ -1173,6 +1227,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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asyncSaveData, chunk);
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chunk.setUnsaved(false);
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+ chunk.setLastSaved(this.level.getGameTime()); // Paper - track last saved time
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}
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// Paper end
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@@ -1182,6 +1237,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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if (!chunk.isUnsaved()) {
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return false;
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} else {
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+ chunk.setLastSaved(this.level.getGameTime()); // Paper - track save time
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chunk.setUnsaved(false);
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ChunkPos chunkcoordintpair = chunk.getPos();
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 24d0b02264e4cced08a60f36b5c41bb350a1dc60..013c4c428b3cf3c9ad7b9b2ed8b00b410e1804a9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -825,6 +825,15 @@ public class ServerChunkCache extends ChunkSource {
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} // Paper - Timings
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}
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+ // Paper start - duplicate save, but call incremental
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+ public void saveIncrementally() {
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+ this.runDistanceManagerUpdates();
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+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
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+ this.chunkMap.saveIncrementally();
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+ } // Paper - Timings
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+ }
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+ // Paper end
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+
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@Override
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public void close() throws IOException {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 083772c2f71851b5521f0ec5c1ecb872e357e8f7..be26327d31a3117cb7a5bf752c49c204738bc91e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1058,6 +1058,37 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
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}
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+ // Paper start - derived from below
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+ public void saveIncrementally(boolean doFull) {
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+
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+ if (doFull) {
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+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
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+ }
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+
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+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
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+ if (doFull) {
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+ this.saveLevelData();
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+ }
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+
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+ this.timings.worldSaveChunks.startTiming(); // Paper
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+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
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+ this.timings.worldSaveChunks.stopTiming(); // Paper
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+
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+ // Copied from save()
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+ // CraftBukkit start - moved from MinecraftServer.saveChunks
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+ if (doFull) { // Paper
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+ ServerLevel worldserver1 = this;
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+
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+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
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+ this.convertable.saveDataTag(this.server.registryHolder, this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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+ }
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+ }
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+ // Paper end
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+
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public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
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ServerChunkCache chunkproviderserver = this.getChunkSource();
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 6b0cb662d9163c360035e19c5faad59fc72af3c1..d2280b9e9f107dca890bc76f0c58e7070ce4b38c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -171,6 +171,7 @@ public class ServerPlayer extends Player {
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public final int getViewDistance() { return this.getLevel().getChunkSource().chunkMap.viewDistance - 1; } // Paper - placeholder
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private static final Logger LOGGER = LogManager.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index f3926ee149e5e42d48e33759202d8297e3afd1d4..8c0faa9ee28943c7750dc33947e3f096b45a2026 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -556,6 +556,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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+ player.lastSave = MinecraftServer.currentTick; // Paper
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -1158,10 +1159,22 @@ public abstract class PlayerList {
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}
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public void saveAll() {
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+ // Paper start - incremental player saving
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+ this.saveAll(-1);
|
|
+ }
|
|
+
|
|
+ public void saveAll(int interval) {
|
|
net.minecraft.server.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
|
|
MinecraftTimings.savePlayers.startTiming(); // Paper
|
|
+ int numSaved = 0;
|
|
+ long now = MinecraftServer.currentTick;
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
- this.save(this.players.get(i));
|
|
+ ServerPlayer entityplayer = this.players.get(i);
|
|
+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
|
|
+ this.save(entityplayer);
|
|
+ if (interval != -1 && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
MinecraftTimings.savePlayers.stopTiming(); // Paper
|
|
return null; }); // Paper - ensure main
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
|
|
index a657b41263739b454617db5d7cb9e5cdd94f44ec..6d5f867989eb786683e81e2d270ed0b085c1f072 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
|
|
@@ -457,6 +457,7 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
|
|
public LevelHeightAccessor getHeightAccessorForGeneration() {
|
|
return this;
|
|
}
|
|
+ public void setLastSaved(long ticks) {} // Paper
|
|
|
|
// CraftBukkit start - decompile error
|
|
public static record TicksToSave(SerializableTickContainer<Block> blocks, SerializableTickContainer<Fluid> fluids) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
index d70bdf21dd7bdf01b34d0fd38e79f9b386ec1fcc..6eaba33b7730d66bf631b6d5c6a7080f9f019f8b 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
@@ -87,6 +87,12 @@ public class LevelChunk extends ChunkAccess {
|
|
private final Int2ObjectMap<GameEventDispatcher> gameEventDispatcherSections;
|
|
private final LevelChunkTicks<Block> blockTicks;
|
|
private final LevelChunkTicks<Fluid> fluidTicks;
|
|
+ // Paper start - track last save time
|
|
+ public long lastSaveTime;
|
|
+ public void setLastSaved(long ticks) {
|
|
+ this.lastSaveTime = ticks;
|
|
+ }
|
|
+ // Paper end
|
|
|
|
public LevelChunk(Level world, ChunkPos pos) {
|
|
this(world, pos, UpgradeData.EMPTY, new LevelChunkTicks<>(), new LevelChunkTicks<>(), 0L, (LevelChunkSection[]) null, (LevelChunk.PostLoadProcessor) null, (BlendingData) null);
|