PaperMC/patches/server/1046-Keep-previous-behavior-for-setResourcePack.patch
Alex 88d28d6bdd
Fix long loading screen when refreshing skins (#10026)
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
2023-12-28 00:22:44 +01:00

26 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 8 Dec 2023 15:06:16 -0800
Subject: [PATCH] Keep previous behavior for setResourcePack
Before multiple packs were allowed, setResourcePack
resulted in the client's existing server pack being
replaced. To keep this behavior, we will remove all
packs before sending the new pack. Other API exists
for adding a new pack to the existing packs on a client.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9e03fa9db5d4db2b6f5758d2287e37ae05f9ecfa..1520533c137ace61aa83067186adca349bff8039 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2345,8 +2345,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (hash != null) {
Preconditions.checkArgument(hash.length == 20, "Resource pack hash should be 20 bytes long but was %s", hash.length);
+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, BaseEncoding.base16().lowerCase().encode(hash), force, CraftChatMessage.fromStringOrNull(prompt, true)));
} else {
+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, "", force, CraftChatMessage.fromStringOrNull(prompt, true)));
}
}