PaperMC/Spigot-Server-Patches/Optimize-RegistryMaterials.patch
Daniel Ennis 69ee95fa42 1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:22:08 -04:00

61 lines
3.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 26 Aug 2018 20:49:50 -0400
Subject: [PATCH] Optimize RegistryMaterials
Use larger initial sizes to increase bucket capacity on the BiMap
BiMap.get was seen to be using a good bit of CPU time.
diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
@@ -0,0 +0,0 @@ import java.util.OptionalInt;
import java.util.Random;
import java.util.Set;
import javax.annotation.Nullable;
+import it.unimi.dsi.fastutil.objects.Reference2IntOpenHashMap; // Paper
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -0,0 +0,0 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
protected static final Logger LOGGER = LogManager.getLogger();
private final ObjectList<T> bf = new ObjectArrayList(256);
- private final Object2IntMap<T> bg = new Object2IntOpenCustomHashMap(SystemUtils.k());
+ private final Reference2IntOpenHashMap<T> bg = new Reference2IntOpenHashMap<T>(2048);// Paper - use bigger expected size to reduce collisions and direct intent for FastUtil to be identity map
private final BiMap<MinecraftKey, T> bh;
private final BiMap<ResourceKey<T>, T> bi;
private final Map<T, Lifecycle> bj;
@@ -0,0 +0,0 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
public RegistryMaterials(ResourceKey<? extends IRegistry<T>> resourcekey, Lifecycle lifecycle) {
super(resourcekey, lifecycle);
this.bg.defaultReturnValue(-1);
- this.bh = HashBiMap.create();
- this.bi = HashBiMap.create();
- this.bj = Maps.newIdentityHashMap();
+ this.bh = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
+ this.bi = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
+ this.bj = new java.util.IdentityHashMap<>(2048); // Paper - use bigger expected size to reduce collisions
this.bk = lifecycle;
}
@@ -0,0 +0,0 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
this.b = collection.toArray(new Object[collection.size()]);
}
- return SystemUtils.a(this.b, random);
+ return (T) SystemUtils.a(this.b, random); // Paper - Decompile fix
}
public static <T> Codec<RegistryMaterials<T>> a(ResourceKey<? extends IRegistry<T>> resourcekey, Lifecycle lifecycle, Codec<T> codec) {
@@ -0,0 +0,0 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
Iterator iterator = registrymaterials.iterator();
while (iterator.hasNext()) {
- T t0 = iterator.next();
+ T t0 = (T) iterator.next(); // Paper - Decompile fix
builder.add(new RegistryMaterials.a<>((ResourceKey) registrymaterials.c(t0).get(), registrymaterials.a(t0), t0));
}