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High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
https://papermc.io/
bukkitcraftbukkithacktoberfestjavaminecraftminecraft-apiminecraft-performanceminecraft-serverpaperpaper-apipapermcspigot-forktacos
6a59a19dde
The previous layout and class hierarchy of the skeleton API defined variances of the skeleton, such as the wither skeleton or the stray, as child types of the normal skeleton variance, which is technically incorrect, yet did not produce any specific issue as the normal skeleton variance did not have any unique logic. With the introduction of powdered snow in the 1.17 update, the normal skeleton variance now has unique logic, specifically the conversion to a stay when stuck inside powdered snow, which cannot be represented in the current API layout due to the prior mentioned hierarchy. This commit introduces the AbstractSkeleton interface, which follows the concept of other abstract interfaces like AbstractArrow and serves as a common parent to the existing skeleton variances. Furthermore this commit introduces the previously mentioned stray conversion to the normal skeleton variance. This commit does not break ABI yet breaks backwards compatibility due to the mentioned hierarchy changes. Plugins that previously used the Skelton interface to compute whether or not an entity is skeleton-like through instanceOf checks will now only match the normal skeleton variance instead of any skeleton-like entity. By: Bjarne Koll <lynxplay101@gmail.com> |
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