mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-02 21:17:00 +01:00
210 lines
21 KiB
Diff
210 lines
21 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 02:17:54 -0600
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Subject: [PATCH] Flat bedrock generator settings
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Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 711614ec2dc4d8db4be3d1270a26286c782d1d01..b68d72aa17a7c5e6fefb068c99eb8d89cdf0626e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -462,5 +462,10 @@ public class PaperWorldConfig {
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private void pillagerSettings() {
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disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
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}
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+
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+ public boolean generateFlatBedrock = false;
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+ private void generatorSettings() {
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+ generateFlatBedrock = getBoolean("generator-settings.flat-bedrock", this.generateFlatBedrock);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
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index 8e9be92361fbec7346e664dea35a40d26bde00f0..bce04d26335d5fb148fda77a19619e49920bc185 100644
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--- a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
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+++ b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
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@@ -52,6 +52,65 @@ public class SurfaceRuleData {
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return overworldLike(true, false, true);
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}
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+ // Paper start
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+ // Taken from SurfaceRules$VerticalGradientConditionSource
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+ // isRoof = true if roof, false if floor
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+ public record PaperBedrockConditionSource(net.minecraft.resources.ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource {
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+
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+ public static final com.mojang.serialization.Codec<PaperBedrockConditionSource> CODEC = com.mojang.serialization.codecs.RecordCodecBuilder.create((instance) -> {
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+ return instance.group(
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+ net.minecraft.resources.ResourceLocation.CODEC.fieldOf("random_name").forGetter(PaperBedrockConditionSource::randomName),
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+ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(PaperBedrockConditionSource::trueAtAndBelow),
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+ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(PaperBedrockConditionSource::falseAtAndAbove),
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+ com.mojang.serialization.Codec.BOOL.fieldOf("roof").forGetter(PaperBedrockConditionSource::isRoof)
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+ ).apply(instance, PaperBedrockConditionSource::new);
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+ });
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+
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+ public PaperBedrockConditionSource(String randomName, net.minecraft.world.level.levelgen.VerticalAnchor trueAtAndBelow, net.minecraft.world.level.levelgen.VerticalAnchor falseAtAndAbove, boolean invert) {
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+ this(new net.minecraft.resources.ResourceLocation(randomName), trueAtAndBelow, falseAtAndAbove, invert);
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+ }
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+
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+ @Override
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+ public com.mojang.serialization.Codec<? extends SurfaceRules.ConditionSource> codec() {
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+ return CODEC;
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+ }
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+
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+ @Override
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+ public SurfaceRules.Condition apply(SurfaceRules.Context context) {
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+ boolean hasFlatBedrock = context.context.getWorld().paperConfig.generateFlatBedrock;
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+ int trueAtY = this.trueAtAndBelow().resolveY(context.context);
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+ int falseAtY = this.falseAtAndAbove().resolveY(context.context);
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+
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+ int y = isRoof ? Math.max(falseAtY, trueAtY) - 1 : Math.min(falseAtY, trueAtY) ;
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+ final int i = hasFlatBedrock ? y : trueAtY;
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+ final int j = hasFlatBedrock ? y : falseAtY;
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+ final net.minecraft.world.level.levelgen.PositionalRandomFactory positionalRandomFactory = context.system.getOrCreateRandomFactory(this.randomName());
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+
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+ class VerticalGradientCondition extends SurfaceRules.LazyYCondition {
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+ VerticalGradientCondition(SurfaceRules.Context context) {
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+ super(context);
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+ }
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+
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+ @Override
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+ protected boolean compute() {
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+ int y = this.context.blockY;
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+ if (y <= i) {
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+ return true;
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+ } else if (y >= j) {
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+ return false;
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+ } else {
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+ double d = net.minecraft.util.Mth.map((double) y, (double) i, (double) j, 1.0D, 0.0D);
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+ net.minecraft.world.level.levelgen.RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, i, this.context.blockZ);
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+ return (double) randomSource.nextFloat() < d;
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+ }
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+ }
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+ }
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+
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+ return new VerticalGradientCondition(context);
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+ }
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+ }
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+ // Paper end
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+
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public static SurfaceRules.RuleSource overworldLike(boolean surface, boolean bedrockRoof, boolean bedrockFloor) {
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SurfaceRules.ConditionSource conditionSource = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(97), 2);
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SurfaceRules.ConditionSource conditionSource2 = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(256), 0);
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@@ -81,11 +140,11 @@ public class SurfaceRuleData {
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SurfaceRules.RuleSource ruleSource9 = SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WOODED_BADLANDS), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource15, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource16, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource17, COARSE_DIRT), ruleSource))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SWAMP), SurfaceRules.ifTrue(conditionSource5, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BADLANDS, Biomes.ERODED_BADLANDS, Biomes.WOODED_BADLANDS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource4, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource15, TERRACOTTA), SurfaceRules.ifTrue(conditionSource16, TERRACOTTA), SurfaceRules.ifTrue(conditionSource17, TERRACOTTA), SurfaceRules.bandlands())), SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_CEILING, RED_SANDSTONE), RED_SAND)), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource9, WHITE_TERRACOTTA), ruleSource3)), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource6, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource4), ORANGE_TERRACOTTA)), SurfaceRules.bandlands())), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource9, WHITE_TERRACOTTA)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, SurfaceRules.ifTrue(conditionSource10, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource8, AIR), SurfaceRules.ifTrue(SurfaceRules.temperature(), ICE), WATER))), ruleSource8))), SurfaceRules.ifTrue(conditionSource9, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource11, SurfaceRules.ifTrue(conditionSource10, WATER))), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, ruleSource7), SurfaceRules.ifTrue(conditionSource13, SurfaceRules.ifTrue(SurfaceRules.DEEP_UNDER_FLOOR, SANDSTONE)), SurfaceRules.ifTrue(conditionSource14, SurfaceRules.ifTrue(SurfaceRules.VERY_DEEP_UNDER_FLOOR, SANDSTONE)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.FROZEN_PEAKS, Biomes.JAGGED_PEAKS), STONE), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARM_OCEAN, Biomes.LUKEWARM_OCEAN, Biomes.DEEP_LUKEWARM_OCEAN), ruleSource2), ruleSource3)));
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ImmutableList.Builder<SurfaceRules.RuleSource> builder = ImmutableList.builder();
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if (bedrockRoof) {
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- builder.add(SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK));
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+ builder.add(SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK)); // Paper
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}
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if (bedrockFloor) {
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- builder.add(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK));
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+ builder.add(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK)); // Paper
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}
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SurfaceRules.RuleSource ruleSource10 = SurfaceRules.ifTrue(SurfaceRules.abovePreliminarySurface(), ruleSource9);
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@@ -110,7 +169,7 @@ public class SurfaceRuleData {
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SurfaceRules.ConditionSource conditionSource11 = SurfaceRules.noiseCondition(Noises.NETHER_WART, 1.17D);
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SurfaceRules.ConditionSource conditionSource12 = SurfaceRules.noiseCondition(Noises.NETHER_STATE_SELECTOR, 0.0D);
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SurfaceRules.RuleSource ruleSource = SurfaceRules.ifTrue(conditionSource9, SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, GRAVEL)));
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- return SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
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+ return SurfaceRules.sequence(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
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}
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public static SurfaceRules.RuleSource end() {
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diff --git a/src/main/java/net/minecraft/server/Bootstrap.java b/src/main/java/net/minecraft/server/Bootstrap.java
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index 248b7ca7dbd75d4eab52fb937cace2b2d9ee3467..ebefbb9d2a29db9e6abb41a2340e44f7b778cb5d 100644
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--- a/src/main/java/net/minecraft/server/Bootstrap.java
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+++ b/src/main/java/net/minecraft/server/Bootstrap.java
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@@ -77,6 +77,7 @@ public class Bootstrap {
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DispenseItemBehavior.bootStrap();
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CauldronInteraction.bootStrap();
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ArgumentTypes.bootStrap();
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+ Registry.register(net.minecraft.core.Registry.CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC); // Paper - register custom flat bedrock thing. TODO is this the best place to do this?
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Registry.freezeBuiltins();
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Bootstrap.wrapStreams();
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
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index bc7eda79df872d26c5f55e489ba99e7396370e31..51864ad3fbc874332da63254097a1b8048c46ce4 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
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@@ -233,7 +233,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
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@Override
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public void buildSurface(WorldGenRegion region, StructureFeatureManager structures, ChunkAccess chunk) {
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if (!SharedConstants.debugVoidTerrain(chunk.getPos())) {
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- WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region);
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+ WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region, region.getMinecraftWorld()); // Paper
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NoiseGeneratorSettings generatorsettingbase = (NoiseGeneratorSettings) this.settings.value();
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NoiseChunk noisechunk = chunk.getOrCreateNoiseChunk(this.router, () -> {
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return new Beardifier(structures, chunk);
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@@ -255,7 +255,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
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return new Beardifier(structureAccessor, chunk);
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}, (NoiseGeneratorSettings) this.settings.value(), this.globalFluidPicker, Blender.of(chunkRegion));
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Aquifer aquifer = noisechunk.aquifer();
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- CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk);
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+ CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk, chunkRegion.getMinecraftWorld()); // Paper
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CarvingMask carvingmask = ((ProtoChunk) chunk).getOrCreateCarvingMask(generationStep);
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for (int j = -8; j <= 8; ++j) {
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
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index b99283c31193e2110f6e3f39c23dbfc2442bab2b..1c9d9ecdafb2bd04348045ba0404da052dcd6437 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
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@@ -6,10 +6,13 @@ import net.minecraft.world.level.chunk.ChunkGenerator;
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public class WorldGenerationContext {
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private final int minY;
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private final int height;
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+ private final @javax.annotation.Nullable net.minecraft.world.level.Level level; // Paper
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- public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) {
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+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) { this(generator, world, null); } // Paper
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+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world, @org.jetbrains.annotations.Nullable net.minecraft.world.level.Level level) { // Paper
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this.minY = Math.max(world.getMinBuildHeight(), generator.getMinY());
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this.height = Math.min(world.getHeight(), generator.getGenDepth());
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+ this.level = level; // Paper
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}
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public int getMinGenY() {
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@@ -19,4 +22,13 @@ public class WorldGenerationContext {
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public int getGenDepth() {
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return this.height;
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}
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+
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+ // Paper start
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+ public net.minecraft.world.level.Level getWorld() {
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+ if (this.level == null) {
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+ throw new NullPointerException("WorldGenerationContext was initialized without a Level, but WorldGenerationContext#getWorld was called");
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+ }
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+ return this.level;
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
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index b4b194751beed05a49ba7ece1dcbaad91ca932c1..32ed5f5485e697de018e48331d9f8d1ee78e00f7 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
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@@ -18,8 +18,8 @@ public class CarvingContext extends WorldGenerationContext {
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private final RegistryAccess registryAccess;
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private final NoiseChunk noiseChunk;
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- public CarvingContext(NoiseBasedChunkGenerator chunkGenerator, RegistryAccess registryManager, LevelHeightAccessor heightLimitView, NoiseChunk chunkNoiseSampler) {
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- super(chunkGenerator, heightLimitView);
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+ public CarvingContext(NoiseBasedChunkGenerator chunkGenerator, RegistryAccess registryManager, LevelHeightAccessor heightLimitView, NoiseChunk chunkNoiseSampler, @org.jetbrains.annotations.Nullable net.minecraft.world.level.Level level) { // Paper
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+ super(chunkGenerator, heightLimitView, level); // Paper
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this.generator = chunkGenerator;
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this.registryAccess = registryManager;
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this.noiseChunk = chunkNoiseSampler;
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
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index 640c2683c842655bbaee8f293f1c2613ef44844e..53d818b0cc602f827d0b907e293515f6810c6792 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
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@@ -18,7 +18,7 @@ public class PlacementContext extends WorldGenerationContext {
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private final Optional<PlacedFeature> topFeature;
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public PlacementContext(WorldGenLevel world, ChunkGenerator generator, Optional<PlacedFeature> placedFeature) {
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- super(generator, world);
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+ super(generator, world, world.getLevel()); // Paper
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this.level = world;
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this.generator = generator;
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this.topFeature = placedFeature;
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