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18f0f8d1ca
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
72 lines
4.3 KiB
Diff
72 lines
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lexikiq <noellekiq@gmail.com>
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Date: Mon, 21 Jun 2021 23:21:58 -0400
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Subject: [PATCH] Preserve overstacked loot
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Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
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from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
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chunk bans via the large amount of NBT created by unstacking the items.
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Fixes GH-5140 and GH-4748.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4b84f633e647db439ad9390b963de6af543c8d83..bd3a33e191ff2583ef7a658a0e198e11362b7e38 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -949,6 +949,11 @@ public class PaperWorldConfig {
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allowPlayerCrammingDamage = getBoolean("allow-player-cramming-damage", allowPlayerCrammingDamage);
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}
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+ public boolean splitOverstackedLoot = true;
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+ private void splitOverstackedLoot() {
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+ splitOverstackedLoot = getBoolean("split-overstacked-loot", splitOverstackedLoot);
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+ }
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+
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private com.google.common.collect.Table<String, String, Integer> sensorTickRates;
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private com.google.common.collect.Table<String, String, Integer> behaviorTickRates;
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private void tickRates() {
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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index e3897785b055a859bccf6d67eb1a5157f5b54348..ca5d0bb8a8666285075e23f58b7d34ea34f3d94c 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
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@@ -54,9 +54,17 @@ public class LootTable {
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this.compositeFunction = LootItemFunctions.compose(functions);
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}
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+ @Deprecated // Paper - preserve overstacked items
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public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer) {
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+ // Paper start - preserve overstacked items
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+ return createStackSplitter(lootConsumer, null);
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+ }
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+
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+ public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer, @org.jetbrains.annotations.Nullable net.minecraft.server.level.ServerLevel world) {
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+ boolean skipSplitter = world != null && !world.paperConfig.splitOverstackedLoot;
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+ // Paper end
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return (itemstack) -> {
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- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
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+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
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lootConsumer.accept(itemstack);
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} else {
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int i = itemstack.getCount();
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@@ -93,7 +101,7 @@ public class LootTable {
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}
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public void getRandomItems(LootContext context, Consumer<ItemStack> lootConsumer) {
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- this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer));
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+ this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer, context.getLevel())); // Paper - preserve overstacked items
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}
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public List<ItemStack> getRandomItems(LootContext context) {
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
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index 057676201aa2d19032537832849f3857425d357a..b5c6b7280a9c6964e2ad4aa9bd4517146c98e727 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
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@@ -46,7 +46,7 @@ public class SetContainerContents extends LootItemConditionalFunction {
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NonNullList<ItemStack> nonNullList = NonNullList.create();
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this.entries.forEach((entry) -> {
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entry.expand(context, (choice) -> {
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- choice.createItemStack(LootTable.createStackSplitter(nonNullList::add), context);
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+ choice.createItemStack(LootTable.createStackSplitter(nonNullList::add, context.getLevel()), context); // Paper - preserve overstacked items
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});
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});
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CompoundTag compoundTag = new CompoundTag();
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