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580a610550
When enabled, ender pearls will not load chunks and will save to the world instead of the player. Also changes the exploit config to be default false, as it only makes sense when legacy behavior is enabled.
75 lines
4.7 KiB
Diff
75 lines
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:59 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index fed01aea47090b990939becde837add6c36bf418..f8ae12a3540c4a7aa7e2c1656cbd866e33e11f57 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -219,11 +219,34 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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});
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}
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+ // Paper start - delayed projectile spawning
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+ public record Delayed<T extends Projectile>(
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+ T projectile,
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+ ServerLevel world,
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+ ItemStack projectileStack
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+ ) {
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+ // Taken from net.minecraft.world.entity.projectile.Projectile.spawnProjectile(T, net.minecraft.server.level.ServerLevel, net.minecraft.world.item.ItemStack, java.util.function.Consumer<T>)
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+ public boolean attemptSpawn() {
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+ if (!world.addFreshEntity(projectile)) return false;
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+ projectile.applyOnProjectileSpawned(this.world, this.projectileStack);
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+ return true;
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+ }
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+
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+ public T spawn() {
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+ this.attemptSpawn();
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+ return projectile();
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+ }
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+ }
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+ // Paper end - delayed projectile spawning
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+
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public static <T extends Projectile> T spawnProjectile(T projectile, ServerLevel world, ItemStack projectileStack, Consumer<T> beforeSpawn) {
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+ // Paper start - delayed projectile spawning
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+ return spawnProjectileDelayed(projectile, world, projectileStack, beforeSpawn).spawn();
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+ }
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+ public static <T extends Projectile> Delayed<T> spawnProjectileDelayed(T projectile, ServerLevel world, ItemStack projectileStack, Consumer<T> beforeSpawn) {
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+ // Paper end - delayed projectile spawning
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beforeSpawn.accept(projectile);
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- if (world.addFreshEntity(projectile)) // CraftBukkit
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- projectile.applyOnProjectileSpawned(world, projectileStack);
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- return projectile;
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+ return new Delayed<>(projectile, world, projectileStack); // Paper - delayed projectile spawning
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}
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public void applyOnProjectileSpawned(ServerLevel world, ItemStack projectileStack) {
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diff --git a/src/main/java/net/minecraft/world/item/FireworkRocketItem.java b/src/main/java/net/minecraft/world/item/FireworkRocketItem.java
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index 3929cb76f1c98c0a22eb2ab64c2ed09805ffe448..400ad0fa1d07c8b120e3c3b5488dfa315aa2d23f 100644
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--- a/src/main/java/net/minecraft/world/item/FireworkRocketItem.java
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+++ b/src/main/java/net/minecraft/world/item/FireworkRocketItem.java
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@@ -56,9 +56,19 @@ public class FireworkRocketItem extends Item implements ProjectileItem {
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if (user.isFallFlying()) {
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ItemStack itemStack = user.getItemInHand(hand);
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if (world instanceof ServerLevel serverLevel) {
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- Projectile.spawnProjectile(new FireworkRocketEntity(world, itemStack, user), serverLevel, itemStack, f -> f.spawningEntity = user.getUUID()); // Paper - firework api - assign spawning entity uuid
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- itemStack.consume(1, user);
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- user.awardStat(Stats.ITEM_USED.get(this));
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+ // Paper start - PlayerElytraBoostEvent
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+ final Projectile.Delayed<FireworkRocketEntity> delayed = Projectile.spawnProjectileDelayed(new FireworkRocketEntity(world, itemStack, user), serverLevel, itemStack, f -> f.spawningEntity = user.getUUID()); // Paper - firework api - assign spawning entity uuid
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+ com.destroystokyo.paper.event.player.PlayerElytraBoostEvent event = new com.destroystokyo.paper.event.player.PlayerElytraBoostEvent((org.bukkit.entity.Player) user.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemStack), (org.bukkit.entity.Firework) delayed.projectile().getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand));
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+ if (event.callEvent() && delayed.attemptSpawn()) {
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+ user.awardStat(Stats.ITEM_USED.get(this)); // Moved up from below
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+ if (event.shouldConsume() && !user.hasInfiniteMaterials()) {
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+ itemStack.shrink(1); // Moved up from below
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+ } else ((net.minecraft.server.level.ServerPlayer) user).getBukkitEntity().updateInventory();
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+ } else {
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+ ((net.minecraft.server.level.ServerPlayer) user).getBukkitEntity().updateInventory();
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+ }
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+ // Moved up consume/stat
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+ // Paper end - PlayerElytraBoostEvent
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}
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return InteractionResult.SUCCESS;
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