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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
117 lines
4.8 KiB
Diff
117 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BuildTools <46540330+willkroboth@users.noreply.github.com>
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Date: Fri, 19 Aug 2022 16:11:51 -0400
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Subject: [PATCH] Add method isTickingWorlds() to Bukkit.
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 84d43e24a69352e2715935fd7ce3fd05aaca8601..49c027f2c78660594caa51341291b1bcd35b8993 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -805,12 +805,26 @@ public final class Bukkit {
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return server.getWorlds();
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}
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+ // Paper start
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+ /**
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+ * Gets whether the worlds are being ticked right now.
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+ *
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+ * @return true if the worlds are being ticked, false otherwise.
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+ */
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+ public static boolean isTickingWorlds(){
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+ return server.isTickingWorlds();
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+ }
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+ // Paper end
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+
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/**
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* Creates or loads a world with the given name using the specified
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* options.
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* <p>
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(creator.name()).
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param creator the options to use when creating the world
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* @return newly created or loaded world
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@@ -822,6 +836,9 @@ public final class Bukkit {
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/**
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* Unloads a world with the given name.
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param name Name of the world to unload
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* @param save whether to save the chunks before unloading
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@@ -833,6 +850,9 @@ public final class Bukkit {
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/**
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* Unloads the given world.
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param world the world to unload
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* @param save whether to save the chunks before unloading
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 88ad9e596f801c2c137fe2d31653a841b9c01683..c1a46d13e61140c851f73f2ee7c6cec24ba8b3fa 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -675,34 +675,55 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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@NotNull
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public List<World> getWorlds();
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+ // Paper start
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+ /**
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+ * Gets whether the worlds are being ticked right now.
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+ *
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+ * @return true if the worlds are being ticked, false otherwise.
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+ */
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+ public boolean isTickingWorlds();
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+ // Paper end
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+
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/**
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* Creates or loads a world with the given name using the specified
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* options.
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* <p>
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* If the world is already loaded, it will just return the equivalent of
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* getWorld(creator.name()).
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param creator the options to use when creating the world
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* @return newly created or loaded world
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+ * @throws IllegalStateException when {@link #isTickingWorlds() isTickingWorlds} is true
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*/
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@Nullable
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public World createWorld(@NotNull WorldCreator creator);
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/**
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* Unloads a world with the given name.
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param name Name of the world to unload
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* @param save whether to save the chunks before unloading
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* @return true if successful, false otherwise
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+ * @throws IllegalStateException when {@link #isTickingWorlds() isTickingWorlds} is true
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*/
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public boolean unloadWorld(@NotNull String name, boolean save);
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/**
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* Unloads the given world.
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+ * <p>
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+ * Do note that un/loading worlds mid-tick may have potential side effects, we strongly recommend
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+ * ensuring that you're not un/loading worlds midtick by checking {@link Bukkit#isTickingWorlds()}
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*
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* @param world the world to unload
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* @param save whether to save the chunks before unloading
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* @return true if successful, false otherwise
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+ * @throws IllegalStateException when {@link #isTickingWorlds() isTickingWorlds} is true
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*/
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public boolean unloadWorld(@NotNull World world, boolean save);
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