PaperMC/patches/server/Use-seed-based-lookup-for-Treasure-Maps-Fixes-lag-fr.patch
Jason Penilla 7007f67ebb patches
2021-06-13 23:45:29 -07:00

20 lines
1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jun 2020 19:25:13 -0400
Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
carto/sunken maps
diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/MapItem.java
+++ b/src/main/java/net/minecraft/world/item/MapItem.java
@@ -0,0 +0,0 @@ public class MapItem extends ComplexItem {
for (l = 0; l < 128 * i; ++l) {
for (i1 = 0; i1 < 128 * i; ++i1) {
- abiomebase[l * 128 * i + i1] = world.getBiome(new BlockPos((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
+ abiomebase[l * 128 * i + i1] = world.getUncachedNoiseBiome((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
}
}