PaperMC/paper-server/patches/sources/net/minecraft
Nassim Jahnke b85ac14d28 Force close world loading screen
Dead players would be stuck in the world loading screen and other players may
miss messages and similar sent in the join event if chunk loading is slow.
Paper already circumvents falling through the world before chunks are loaded,
so we do not need that. The client only needs the chunk it is currently in to
be loaded to close the loading screen, so we just send an empty one.
2022-03-02 09:45:56 +01:00
..
advancements Add more advancement API 2021-07-09 18:50:40 +02:00
commands Vanilla command permission fixes 2021-08-25 13:19:53 -07:00
core Correctly check if bucket dispenses will succeed for event 2024-01-01 12:57:19 -08:00
nbt Reduce memory footprint of CompoundTag 2020-04-06 17:39:25 -07:00
network Multi Block Change API Implementation 2022-01-14 00:41:11 -05:00
resources Sanitize ResourceLocation error logging 2021-08-26 12:09:47 +02:00
server Force close world loading screen 2022-03-02 09:45:56 +01:00
stats Allow statistics to be disabled/forced 2014-01-07 15:56:26 +00:00
util Validate usernames 2022-01-01 05:19:37 -08:00
world Add missing structure set seed configs 2022-01-13 23:05:53 -08:00
ChatFormatting.java.patch Adventure 2021-01-29 17:54:03 +01:00
CrashReport.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
CrashReportCategory.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
Util.java.patch Remove client-side code using deprecated for removal AccessController 2021-11-26 15:09:58 -08:00