mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 03:32:46 +01:00
459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
324 lines
13 KiB
Diff
324 lines
13 KiB
Diff
From 6c6649b7448fdcb1a1d3235b41294da22a232603 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 00:52:31 -0600
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Subject: [PATCH] Lighting Queue
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This provides option to queue lighting updates to ensure they do not cause the server lag
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diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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index 145cb274b0..eff9dcf54f 100644
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--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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@@ -50,6 +50,8 @@ public class WorldTimingsHandler {
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public final Timing worldSaveLevel;
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public final Timing chunkSaveData;
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+ public final Timing lightingQueueTimer;
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+
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public WorldTimingsHandler(World server) {
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String name = server.worldData.getName() +" - ";
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@@ -96,6 +98,8 @@ public class WorldTimingsHandler {
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tracker2 = Timings.ofSafe(name + "tracker stage 2");
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doTick = Timings.ofSafe(name + "doTick");
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tickEntities = Timings.ofSafe(name + "tickEntities");
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+
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+ lightingQueueTimer = Timings.ofSafe(name + "Lighting Queue");
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}
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public static Timing getTickList(WorldServer worldserver, String timingsType) {
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 6ab2eaa169..27775476f9 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -184,6 +184,11 @@ public class PaperConfig {
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return config.getString(path, config.getString(path));
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}
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+ public static int maxTickMsLostLightQueue;
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+ private static void lightQueue() {
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+ maxTickMsLostLightQueue = getInt("queue-light-updates-max-loss", 10);
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+ }
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+
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private static void timings() {
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boolean timings = getBoolean("timings.enabled", true);
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boolean verboseTimings = getBoolean("timings.verbose", true);
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 39d565db1f..8f6f0288be 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -130,4 +130,12 @@ public class PaperWorldConfig {
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netherVoidTopDamage = getBoolean( "nether-ceiling-void-damage", false );
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log("Top of the nether void damage: " + netherVoidTopDamage);
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}
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+
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+ public boolean queueLightUpdates;
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+ private void queueLightUpdates() {
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+ queueLightUpdates = getBoolean("queue-light-updates", false);
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+ log("Lighting Queue enabled: " + queueLightUpdates);
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+ log("Warning: This feature may help reduce TPS loss from light, but comes at the cost of buggy light data");
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+ log("We are working to improve this feature.");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index af181d4bd7..4ec5fe739f 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -38,7 +38,7 @@ public class Chunk implements IChunkAccess {
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public final Map<HeightMap.Type, HeightMap> heightMap;
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public final int locX;
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public final int locZ;
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- private boolean l;
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+ private boolean l; public boolean needsGapCheck() { return l; } // Paper - OBFHELPER
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private final ChunkConverter m;
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public final Map<BlockPosition, TileEntity> tileEntities;
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public final List<Entity>[] entitySlices; // Spigot
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@@ -90,6 +90,7 @@ public class Chunk implements IChunkAccess {
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return removed;
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}
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}
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+ final PaperLightingQueue.LightingQueue lightingQueue = new PaperLightingQueue.LightingQueue(this);
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// Paper end
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public boolean areNeighborsLoaded(final int radius) {
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switch (radius) {
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@@ -277,9 +278,10 @@ public class Chunk implements IChunkAccess {
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this.l = true;
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}
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+ private void recheckGaps(boolean flag) { g(flag); } // Paper - OBFHELPER
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private void g(boolean flag) {
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this.world.methodProfiler.a("recheckGaps");
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- if (this.world.areChunksLoaded(new BlockPosition(this.locX * 16 + 8, 0, this.locZ * 16 + 8), 16)) {
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+ if (this.areNeighborsLoaded(1)) { // Paper
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for (int i = 0; i < 16; ++i) {
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for (int j = 0; j < 16; ++j) {
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if (this.g[i + j * 16]) {
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@@ -330,7 +332,7 @@ public class Chunk implements IChunkAccess {
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}
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private void a(int i, int j, int k, int l) {
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- if (l > k && this.world.areChunksLoaded(new BlockPosition(i, 0, j), 16)) {
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+ if (l > k && this.areNeighborsLoaded(1)) { // Paper
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for (int i1 = k; i1 < l; ++i1) {
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this.world.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
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}
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@@ -530,6 +532,7 @@ public class Chunk implements IChunkAccess {
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if (flag1) {
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this.initLighting();
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} else {
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+ this.runOrQueueLightUpdate(() -> { // Paper - Queue light update
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int i1 = iblockdata.b(this.world, blockposition);
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int j1 = iblockdata1.b(this.world, blockposition);
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@@ -537,6 +540,7 @@ public class Chunk implements IChunkAccess {
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if (i1 != j1 && (i1 < j1 || this.getBrightness(EnumSkyBlock.SKY, blockposition) > 0 || this.getBrightness(EnumSkyBlock.BLOCK, blockposition) > 0)) {
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this.c(i, k);
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}
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+ }); // Paper
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}
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TileEntity tileentity;
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@@ -1011,10 +1015,16 @@ public class Chunk implements IChunkAccess {
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return false;
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}
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- public void d(boolean flag) {
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- if (this.l && this.world.worldProvider.g() && !flag) {
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- this.g(this.world.isClientSide);
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+ // Paper start
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+ private boolean shouldRecheckGaps = false;
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+ public void doGapCheck() {
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+ if (shouldRecheckGaps) {
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+ this.recheckGaps(false);
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+ shouldRecheckGaps = false;
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}
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+ }
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+ public void d(boolean flag) {
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+ shouldRecheckGaps = this.needsGapCheck() && this.world.worldProvider.hasNaturalLight() && !flag; // Paper
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this.u = true;
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@@ -1374,6 +1384,16 @@ public class Chunk implements IChunkAccess {
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return this.D == 8;
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}
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+ // Paper start
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+ public void runOrQueueLightUpdate(Runnable runnable) {
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+ if (this.world.paperConfig.queueLightUpdates) {
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+ lightingQueue.add(runnable);
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+ } else {
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+ runnable.run();
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+ }
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+ }
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+ // Paper end
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+
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public static enum EnumTileEntityState {
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IMMEDIATE, QUEUED, CHECK;
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 31ed3e43a5..0b03c6266a 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -314,6 +314,7 @@ public class ChunkProviderServer implements IChunkProvider {
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return false;
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}
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save = event.isSaveChunk();
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+ chunk.lightingQueue.processUnload(); // Paper
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// Update neighbor counts
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for (int x = -2; x < 3; x++) {
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index d6ea4ae532..5086fe4027 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -894,7 +894,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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protected void a(BooleanSupplier booleansupplier) {
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co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
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this.slackActivityAccountant.tickStarted(); // Spigot
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- long i = SystemUtils.c();
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+ long i = SystemUtils.c(); long startTime = i; // Paper
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++this.ticks;
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if (this.S) {
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@@ -952,6 +952,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.methodProfiler.e();
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this.methodProfiler.e();
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org.spigotmc.WatchdogThread.tick(); // Spigot
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+ PaperLightingQueue.processQueue(startTime); // Paper
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this.slackActivityAccountant.tickEnded(l); // Spigot
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co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
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}
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diff --git a/src/main/java/net/minecraft/server/PaperLightingQueue.java b/src/main/java/net/minecraft/server/PaperLightingQueue.java
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new file mode 100644
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index 0000000000..d207266db3
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--- /dev/null
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+++ b/src/main/java/net/minecraft/server/PaperLightingQueue.java
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@@ -0,0 +1,99 @@
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+package net.minecraft.server;
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+
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+import co.aikar.timings.Timing;
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+import com.destroystokyo.paper.PaperConfig;
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+import it.unimi.dsi.fastutil.objects.ObjectCollection;
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+
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+import java.util.ArrayDeque;
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+
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+class PaperLightingQueue {
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+ private static final long MAX_TIME = (long) (1000000 * (50 + PaperConfig.maxTickMsLostLightQueue));
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+
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+ static void processQueue(long curTime) {
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+ final long startTime = System.nanoTime();
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+ final long maxTickTime = MAX_TIME - (startTime - curTime);
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+
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+ if (maxTickTime <= 0) {
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+ return;
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+ }
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+
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+ START:
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+ for (World world : MinecraftServer.getServer().getWorlds()) {
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+ if (!world.paperConfig.queueLightUpdates) {
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+ continue;
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+ }
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+
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+ ObjectCollection<Chunk> loadedChunks = ((WorldServer) world).getChunkProviderServer().chunks.values();
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+ for (Chunk chunk : loadedChunks.toArray(new Chunk[0])) {
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+ if (chunk.lightingQueue.processQueue(startTime, maxTickTime)) {
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+ break START;
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+ }
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+ chunk.doGapCheck();
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+ }
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+ }
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+ }
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+
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+ static class LightingQueue extends ArrayDeque<Runnable> {
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+ final private Chunk chunk;
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+
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+ LightingQueue(Chunk chunk) {
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+ super();
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+ this.chunk = chunk;
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+ }
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+
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+ /**
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+ * Processes the lighting queue for this chunk
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+ *
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+ * @param startTime If start Time is 0, we will not limit execution time
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+ * @param maxTickTime Maximum time to spend processing lighting updates
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+ * @return true to abort processing furthur lighting updates
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+ */
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+ private boolean processQueue(long startTime, long maxTickTime) {
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+ if (this.isEmpty()) {
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+ return false;
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+ }
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+ if (isOutOfTime(maxTickTime, startTime)) {
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+ return true;
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+ }
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+ try (Timing ignored = chunk.world.timings.lightingQueueTimer.startTiming()) {
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+ Runnable lightUpdate;
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+ while ((lightUpdate = this.poll()) != null) {
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+ lightUpdate.run();
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+ if (isOutOfTime(maxTickTime, startTime)) {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ /**
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+ * Flushes lighting updates to unload the chunk
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+ */
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+ void processUnload() {
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+ if (!chunk.world.paperConfig.queueLightUpdates) {
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+ return;
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+ }
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+ processQueue(0, 0); // No timeout
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+
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+ final int radius = 1;
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+ for (int x = chunk.locX - radius; x <= chunk.locX + radius; ++x) {
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+ for (int z = chunk.locZ - radius; z <= chunk.locZ + radius; ++z) {
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+ if (x == chunk.locX && z == chunk.locZ) {
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+ continue;
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+ }
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+
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+ Chunk neighbor = chunk.world.getChunkIfLoaded(x, z);
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+ if (neighbor != null) {
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+ neighbor.lightingQueue.processQueue(0, 0); // No timeout
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ private static boolean isOutOfTime(long maxTickTime, long startTime) {
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+ return startTime > 0 && System.nanoTime() - startTime > maxTickTime;
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 499d64ea2c..e06da6bef9 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -335,7 +335,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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if (iblockdata2.b(this, blockposition) != iblockdata1.b(this, blockposition) || iblockdata2.e() != iblockdata1.e()) {
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this.methodProfiler.a("checkLight");
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- this.r(blockposition);
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+ chunk.runOrQueueLightUpdate(() -> this.r(blockposition)); // Paper - Queue light update
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this.methodProfiler.e();
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}
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diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index 517b1e7124..53ce7d5e11 100644
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--- a/src/main/java/net/minecraft/server/WorldProvider.java
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+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -7,7 +7,7 @@ public abstract class WorldProvider {
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protected World b;
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protected boolean c;
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protected boolean d;
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- protected boolean e;
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+ protected boolean e; public boolean hasNaturalLight() { return e; } // Paper - OBFHELPER
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protected final float[] f = new float[16];
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private final float[] g = new float[4];
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--
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2.19.0
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