PaperMC/Spigot-Server-Patches/0289-Optimize-BlockPosition-helper-methods.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

100 lines
4.2 KiB
Diff

From 05d907ca0562ea18473f54ccae9bb776b1f4a951 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Aug 2018 12:05:12 -0700
Subject: [PATCH] Optimize BlockPosition helper methods
Resolves #1338
diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
index a5e5a4eba..6ed584f8d 100644
--- a/src/main/java/net/minecraft/server/BlockPosition.java
+++ b/src/main/java/net/minecraft/server/BlockPosition.java
@@ -134,55 +134,72 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
}
public BlockPosition up() {
- return this.up(1);
+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition up(int i) {
- return this.shift(EnumDirection.UP, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() + i, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition down() {
- return this.down(1);
+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition down(int i) {
- return this.shift(EnumDirection.DOWN, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() - i, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition north() {
- return this.north(1);
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
}
public BlockPosition north(int i) {
- return this.shift(EnumDirection.NORTH, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() - i); // Paper - Optimize BlockPosition
}
public BlockPosition south() {
- return this.south(1);
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
}
public BlockPosition south(int i) {
- return this.shift(EnumDirection.SOUTH, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() + i); // Paper - Optimize BlockPosition
}
public BlockPosition west() {
- return this.west(1);
+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition west(int i) {
- return this.shift(EnumDirection.WEST, i);
+ return i == 0 ? this : new BlockPosition(this.getX() - i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition east() {
- return this.east(1);
+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition east(int i) {
- return this.shift(EnumDirection.EAST, i);
+ return i == 0 ? this : new BlockPosition(this.getX() + i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition shift(EnumDirection enumdirection) {
- return this.shift(enumdirection, 1);
+ // Paper Start - Optimize BlockPosition
+ switch(enumdirection) {
+ case UP:
+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ());
+ case DOWN:
+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ());
+ case NORTH:
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1);
+ case SOUTH:
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1);
+ case WEST:
+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ());
+ case EAST:
+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ());
+ default:
+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX(), this.getY() + enumdirection.getAdjacentY(), this.getZ() + enumdirection.getAdjacentZ());
+ }
+ // Paper End
}
public BlockPosition shift(EnumDirection enumdirection, int i) {
--
2.21.0