mirror of
https://github.com/PaperMC/Paper.git
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8398e12b34
By: md_5 <git@md-5.net>
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
--- a/net/minecraft/world/level/block/BlockPressurePlateWeighted.java
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+++ b/net/minecraft/world/level/block/BlockPressurePlateWeighted.java
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@@ -14,6 +14,11 @@
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import net.minecraft.world.level.block.state.properties.BlockSetType;
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import net.minecraft.world.level.block.state.properties.BlockStateInteger;
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+// CraftBukkit start
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+import net.minecraft.world.entity.player.EntityHuman;
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+import org.bukkit.event.entity.EntityInteractEvent;
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+// CraftBukkit end
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+
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public class BlockPressurePlateWeighted extends BlockPressurePlateAbstract {
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public static final MapCodec<BlockPressurePlateWeighted> CODEC = RecordCodecBuilder.mapCodec((instance) -> {
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@@ -39,7 +44,27 @@
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@Override
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protected int getSignalStrength(World world, BlockPosition blockposition) {
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- int i = Math.min(getEntityCount(world, BlockPressurePlateWeighted.TOUCH_AABB.move(blockposition), Entity.class), this.maxWeight);
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+ // CraftBukkit start
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+ // int i = Math.min(getEntityCount(world, BlockPressurePlateWeighted.TOUCH_AABB.move(blockposition), Entity.class), this.maxWeight);
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+ int i = 0;
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+ for (Entity entity : getEntities(world, BlockPressurePlateWeighted.TOUCH_AABB.move(blockposition), Entity.class)) {
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+ org.bukkit.event.Cancellable cancellable;
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+
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+ if (entity instanceof EntityHuman) {
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+ cancellable = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent((EntityHuman) entity, org.bukkit.event.block.Action.PHYSICAL, blockposition, null, null, null);
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+ } else {
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+ cancellable = new EntityInteractEvent(entity.getBukkitEntity(), world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
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+ world.getCraftServer().getPluginManager().callEvent((EntityInteractEvent) cancellable);
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+ }
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+
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+ // We only want to block turning the plate on if all events are cancelled
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+ if (!cancellable.isCancelled()) {
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+ i++;
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+ }
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+ }
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+
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+ i = Math.min(i, this.maxWeight);
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+ // CraftBukkit end
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if (i > 0) {
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float f = (float) Math.min(this.maxWeight, i) / (float) this.maxWeight;
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