PaperMC/patches/api/0356-Add-pre-unbreaking-amount-to-PlayerItemDamageEvent.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

52 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Sun, 10 Apr 2022 06:21:19 +0100
Subject: [PATCH] Add pre-unbreaking amount to PlayerItemDamageEvent
diff --git a/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java b/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java
index 2d049633998b3965ce0f4a6a4cea3169da0d5658..a2993c7434c9775483a1b4628f2f66454b0d666d 100644
--- a/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerItemDamageEvent.java
@@ -15,12 +15,21 @@ public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private final ItemStack item;
private int damage;
+ private int originalDamage; // Paper - Add pre-reduction damage
private boolean cancelled = false;
+ @Deprecated // Paper - Add pre-reduction damage
public PlayerItemDamageEvent(@NotNull Player player, @NotNull ItemStack what, int damage) {
+ // Paper start - Add pre-reduction damage
+ this(player, what, damage, damage);
+ }
+
+ public PlayerItemDamageEvent(@NotNull Player player, @NotNull ItemStack what, int damage, int originalDamage) {
super(player);
this.item = what;
this.damage = damage;
+ this.originalDamage = originalDamage;
+ // Paper end
}
/**
@@ -42,6 +51,19 @@ public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable {
return damage;
}
+ // Paper start - Add pre-reduction damage
+ /**
+ * Gets the amount of durability damage this item would have taken before
+ * the Unbreaking reduction. If the item has no Unbreaking level then
+ * this value will be the same as the {@link #getDamage()} value.
+ *
+ * @return pre-reduction damage amount
+ */
+ public int getOriginalDamage() {
+ return originalDamage;
+ }
+ // Paper end
+
public void setDamage(int damage) {
this.damage = damage;
}