PaperMC/patches/api/0437-Add-player-idle-duration-API.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

41 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sat, 14 Oct 2023 03:11:11 +0200
Subject: [PATCH] Add player idle duration API
Implements API for getting and resetting a player's idle duration.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 8839ccf9515ebc3d2962e5dd17e948a2a83a5241..5bad312df63eb6dea705c35e0f7e4dd980f526d7 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3621,6 +3621,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
void increaseWardenWarningLevel();
// Paper end
+ // Paper start
+ /**
+ * The idle duration is reset when the player
+ * sends specific action packets.
+ * <p>
+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
+ *
+ * @return the current idle duration of this player
+ */
+ @NotNull Duration getIdleDuration();
+
+ /**
+ * Resets this player's idle duration.
+ * <p>
+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
+ *
+ * @see #getIdleDuration()
+ */
+ void resetIdleDuration();
+ // Paper end
+
@NotNull
@Override
Spigot spigot();