PaperMC/patches/server/0463-Cache-block-data-strings.patch
Nassim Jahnke 72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00

62 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: miclebrick <miclebrick@outlook.com>
Date: Thu, 6 Dec 2018 19:52:50 -0500
Subject: [PATCH] Cache block data strings
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index d62c09f7328af63112d9e6f1a06844047dbf6570..a8fea134ddd8bf19abea977871c77cd317090145 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -2048,6 +2048,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.getPlayerList().reloadResources();
this.functionManager.replaceLibrary(this.resources.managers.getFunctionLibrary());
this.structureTemplateManager.onResourceManagerReload(this.resources.resourceManager);
+ org.bukkit.craftbukkit.block.data.CraftBlockData.reloadCache(); // Paper - cache block data strings, they can be defined by datapacks so refresh it here
}, this);
if (this.isSameThread()) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
index c80aaa37b7d63acfb283641a4804dc2a32156eda..68dc8455427b6e3f60a4472db3a625028c413561 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
@@ -527,9 +527,39 @@ public class CraftBlockData implements BlockData {
Preconditions.checkState(CraftBlockData.MAP.put(nms, bukkit) == null, "Duplicate mapping %s->%s", nms, bukkit);
}
+ // Paper start - cache block data strings
+ private static Map<String, CraftBlockData> stringDataCache = new java.util.concurrent.ConcurrentHashMap<>();
+
+ static {
+ // cache all of the default states at startup, will not cache ones with the custom states inside of the
+ // brackets in a different order, though
+ reloadCache();
+ }
+
+ public static void reloadCache() {
+ stringDataCache.clear();
+ Block.BLOCK_STATE_REGISTRY.forEach(blockData -> stringDataCache.put(blockData.toString(), blockData.createCraftBlockData()));
+ }
+ // Paper end
+
public static CraftBlockData newData(Material material, String data) {
Preconditions.checkArgument(material == null || material.isBlock(), "Cannot get data for not block %s", material);
+ // Paper start - cache block data strings
+ if (material != null) {
+ Block block = CraftMagicNumbers.getBlock(material);
+ if (block != null) {
+ net.minecraft.resources.ResourceLocation key = BuiltInRegistries.BLOCK.getKey(block);
+ data = data == null ? key.toString() : key + data;
+ }
+ }
+
+ CraftBlockData cached = stringDataCache.computeIfAbsent(data, s -> createNewData(null, s));
+ return (CraftBlockData) cached.clone();
+ }
+
+ private static CraftBlockData createNewData(Material material, String data) {
+ // Paper end - cache block data strings
net.minecraft.world.level.block.state.BlockState blockData;
Block block = CraftMagicNumbers.getBlock(material);
Map<Property<?>, Comparable<?>> parsed = null;