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2b55c92307
Fires when an Entity decides to start moving to a location. This is not the same as a move event. This only fires when an entity chooses to start moving to a location, and allows cancelling that pathfind. Additionally, only get is supported for now. Unsure if changing target location is safe to do.
37 lines
No EOL
1.8 KiB
Diff
37 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 21:22:26 -0400
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Subject: [PATCH] EntityPathfindEvent
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Fires when an Entity decides to start moving to a location.
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diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
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+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
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@@ -0,0 +0,0 @@ package net.minecraft.server;
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public abstract class NavigationAbstract {
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private static int f = 20;
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- protected EntityInsentient a;
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+ protected EntityInsentient a;public Entity getEntity() { return a; } // Paper
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protected World b;
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protected PathEntity c;
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protected double d;
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@@ -0,0 +0,0 @@ public abstract class NavigationAbstract {
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} else if (this.c != null && !this.c.b() && blockposition.equals(this.r)) {
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return this.c;
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} else {
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+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(getEntity().world, blockposition), null).callEvent()) { return null; } // Paper
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this.r = blockposition;
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float f = this.h();
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@@ -0,0 +0,0 @@ public abstract class NavigationAbstract {
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if (this.c != null && !this.c.b() && blockposition.equals(this.r)) {
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return this.c;
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} else {
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+ if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(getEntity().getBukkitEntity(), MCUtil.toLocation(entity.world, blockposition), entity.getBukkitEntity()).callEvent()) { return null; } // Paper
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this.r = blockposition;
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float f = this.h();
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--
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