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c06ad72e31
Also fixes EntityBreakDoorEvent not having the correct 'to' block data Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of just using the 'air' state.
21 lines
1.2 KiB
Diff
21 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 2 Jul 2023 22:14:09 -0700
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Subject: [PATCH] Fix incorrect new blockstate in EntityBreakDoorEvent
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diff --git a/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java b/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
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* Cancelling the event will cause the event to be delayed
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*/
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public class EntityBreakDoorEvent extends EntityChangeBlockEvent {
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- public EntityBreakDoorEvent(@NotNull final LivingEntity entity, @NotNull final Block targetBlock) {
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- super(entity, targetBlock, Material.AIR.createBlockData());
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+ public EntityBreakDoorEvent(@NotNull final LivingEntity entity, @NotNull final Block targetBlock, @NotNull final org.bukkit.block.data.BlockData to) { // Paper
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+ super(entity, targetBlock, to); // Paper
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}
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@NotNull
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