PaperMC/patches/server/0830-Check-player-world-in-endPortalSoundRadius.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

20 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Sat, 17 Jul 2021 20:37:02 -0400
Subject: [PATCH] Check player world in endPortalSoundRadius
Fixes Spigot's endPortalSoundRadius not checking player worlds
diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
index beb3713937470d7c5d8cadce3f3a823ca48d3726..d9c20eca27382e89ddb13f1c8e84348242ca6ceb 100644
--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
@@ -66,7 +66,7 @@ public class EnderEyeItem extends Item {
double deltaX = soundPos.getX() - player.getX();
double deltaZ = soundPos.getZ() - player.getZ();
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
+ if (world.spigotConfig.endPortalSoundRadius > 0 && (distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius || player.getLevel() != world)) continue; // Spigot // Paper - ensure recipient is in same world as portal
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;