mirror of
https://github.com/PaperMC/Paper.git
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1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
74 lines
3.3 KiB
Diff
74 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 5 Mar 2022 17:12:52 -0800
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Subject: [PATCH] Fix save problems on shutdown
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- Save level.dat first, in case the shutdown is killed later
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- Force run minecraftserver tasks and the chunk source tasks
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while waiting for the chunk system to empty, as there's simply
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too much trash that could prevent them from executing during
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the chunk source tick (i.e "time left in tick" logic).
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- Set forceTicks to true, so that player packets are always
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processed so that the main process queue can be drained
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 583d2deffa819c1aa25e1937a7f709d0d6bab294..c8d56947305c981a3268ce4ae3e975db350ceff2 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -996,6 +996,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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+ // Paper start - let's be a little more intelligent around crashes
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+ // make sure level.dat saves
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+ for (ServerLevel level : this.getAllLevels()) {
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+ level.saveLevelDat();
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+ }
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+ // Paper end - let's be a little more intelligent around crashes
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+
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while (this.levels.values().stream().anyMatch((worldserver1) -> {
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return worldserver1.getChunkSource().chunkMap.hasWork();
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})) {
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@@ -1008,9 +1015,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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worldserver.getChunkSource().tick(() -> {
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return true;
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}, false);
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+ while (worldserver.getChunkSource().pollTask()); // Paper - drain tasks
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}
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- this.waitUntilNextTick();
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+ this.forceTicks = true; // Paper
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+ while (this.pollTask()); // Paper - drain tasks
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}
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this.saveAllChunks(false, true, false);
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@@ -1306,6 +1315,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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private boolean haveTime() {
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+ // Paper start
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+ if (this.forceTicks) {
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+ return true;
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+ }
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+ // Paper end
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// CraftBukkit start
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if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
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return this.forceTicks || this.runningTask() || Util.getMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 00e6f60e13f50c727530de37ab9692ad3683c11b..50fd3419deb668dda64b1056f03fb66da55e6960 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1258,7 +1258,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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}
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+ // Paper start
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+ this.saveLevelDat();
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+ }
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+ public void saveLevelDat() {
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+ this.saveLevelData();
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+ // Paper end
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// CraftBukkit start - moved from MinecraftServer.saveChunks
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ServerLevel worldserver1 = this;
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