mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 19:52:55 +01:00
654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
44 lines
2.4 KiB
Diff
44 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Sat, 11 Jan 2020 21:50:56 -0800
|
|
Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
|
|
|
|
Use the world entity map instead of iterating over all players
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
|
|
index b6cf294e785b36b8bc800f26dbb8cfcb2119eae1..1cb8ba7cd28cdb8a660c2d78d35e86cd5cf08a8f 100644
|
|
--- a/src/main/java/net/minecraft/server/IEntityAccess.java
|
|
+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
|
|
@@ -243,6 +243,12 @@ public interface IEntityAccess {
|
|
|
|
@Nullable
|
|
default EntityHuman b(UUID uuid) {
|
|
+ // Paper start - allow WorldServer to override
|
|
+ return this.getPlayerByUUID(uuid);
|
|
+ }
|
|
+ @Nullable
|
|
+ default EntityHuman getPlayerByUUID(UUID uuid) {
|
|
+ // Paper end
|
|
for (int i = 0; i < this.getPlayers().size(); ++i) {
|
|
EntityHuman entityhuman = (EntityHuman) this.getPlayers().get(i);
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index d45fb3b7303d4019a02a97baa5672e7a855af359..476d241f85718ee878610c99a9ae5324aff67865 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -173,6 +173,15 @@ public class WorldServer extends World implements GeneratorAccessSeed {
|
|
}
|
|
// Paper end
|
|
|
|
+ // Paper start - optimise getPlayerByUUID
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public EntityHuman getPlayerByUUID(UUID uuid) {
|
|
+ Entity player = this.entitiesByUUID.get(uuid);
|
|
+ return (player instanceof EntityHuman) ? (EntityHuman)player : null;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
// Add env and gen to constructor, WorldData -> WorldDataServer
|
|
public WorldServer(MinecraftServer minecraftserver, Executor executor, Convertable.ConversionSession convertable_conversionsession, IWorldDataServer iworlddataserver, ResourceKey<World> resourcekey, DimensionManager dimensionmanager, WorldLoadListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<MobSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
|
|
super(iworlddataserver, resourcekey, dimensionmanager, minecraftserver::getMethodProfiler, false, flag, i, gen, env, executor); // Paper pass executor
|