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14a8204d35
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eb4b416d PR-822: Add experimental armor trim API 33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API CraftBukkit Changes: 19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled 1eb88374e PR-1147: Add experimental armor trim API c4c0bb0e9 Show clean error for invalidly configured server.properties options 3ae90697f Fix UUID not being updated when changing world of MapView e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells Spigot Changes: d2fdfe39 Rebuild patches
46 lines
1.9 KiB
Diff
46 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 5 Jan 2023 10:45:20 +0100
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Subject: [PATCH] Replace ItemFlag.HIDE_POTION_EFFECTS
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diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
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+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
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@@ -0,0 +0,0 @@ public enum ItemFlag {
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/**
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* Setting to show/hide potion effects, book and firework information, map
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* tooltips, patterns of banners, and enchantments of enchanted books.
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+ * @deprecated misleading name and description, use {@link #HIDE_ITEM_SPECIFICS}
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*/
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+ @Deprecated // Paper
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HIDE_POTION_EFFECTS,
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/**
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* Setting to show/hide dyes from colored leather armor.
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@@ -0,0 +0,0 @@ public enum ItemFlag {
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@MinecraftExperimental
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@ApiStatus.Experimental
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HIDE_ARMOR_TRIM;
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+ // Paper start
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+ /**
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+ * Setting to show/hide item-specific information, including, but not limited to:
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+ * <ul>
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+ * <li>Potion effects on potions, tipped arrows, and suspicious stew</li>
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+ * <li>Enchanted book enchantments</li>
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+ * <li>Book author and generation</li>
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+ * <li>Record names</li>
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+ * <li>Patterns of banners and shields</li>
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+ * <li>Fish bucket variants</li>
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+ * <li>Instrument item descriptions (i.e. goat horn sounds)</li>
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+ * <li>Map data</li>
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+ * <li>Firework data</li>
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+ * <li>Crossbow projectile info</li>
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+ * <li>Bundle fullness</li>
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+ * <li>Shulker box contents</li>
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+ * <li>Spawner descriptions</li>
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+ * </ul>
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+ */
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+ public static final ItemFlag HIDE_ITEM_SPECIFICS = HIDE_POTION_EFFECTS;
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+ // Paper end
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}
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